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Part 11
Max Payne 2: The Fall of Max Payne

Part 11

Max Payne 2: The Fall of Max Payne Part 11 walkthrough covering Vladimir's Restaurant, dream sequences, and apartment building.

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Max Payne 2: The Fall of Max Payne Part 11 walkthrough covering Vladimir's Restaurant, dream sequences, and apartment building.

Walkthrough
  1. 1
    Enter the restaurant and kill the thug ahead, then the one backing away to your left.
  2. 2
    Hide behind the pillar near the counter.
  3. 3
    Eight more thugs will descend from the floor above in groups of two, moving from right to left and dropping onto crates.
  4. 4
    Equip Dual Ingrams and attempt to eliminate them while they are still on the upper floor or in mid-air.
  5. 5
    After defeating all enemies, a cutscene (a non-interactive cinematic the game plays automatically) will introduce two key characters.
  6. 6
    When control returns, go to the counter where you were hiding and face the door on the right.
  7. 7
    Three thugs will emerge; kill them.
  8. 8
    Check the small storage room behind you.
  9. 9
    Climb and navigate between items to find grenades.
  10. 10
    Return to the main room and proceed through the door where the three thugs appeared.
  11. 11
    Go to the end of the corridor and turn right for a cutscene.
  12. 12
    After the cutscene, you are in a dream sequence.
  13. 13
    Wake up to a knock at your apartment door.
  14. 14
    Click the TV for dialogue from Max Payne.
  15. 15
    Enter the next door, triggering a cutscene.
  16. 16
    Exit through the following door into the corridor.
  17. 17
    Move left until you encounter a wall of cardboard boxes blocking the right corridor.
  18. 18
    Turn right and go through the wall of boxes.
  19. 19
    Take the door at the bottom of the stairs, initiating a cutscene.
  20. 20
    Turn left at the end of this corridor.
  21. 21
    Proceed straight and down the long staircase.
  22. 22
    You will be back in the hospital room.
  23. 23
    Go right and touch the slightly open vault; it will open, and a bed with a body will skate out.
  24. 24
    Wait for the body to disappear. Mona will now be sitting on the steel bed.
  25. 25
    Go to the phone on the other side and press the 'use' key to receive a call.
  26. 26
    After the call, you will be on the streets with police warnings.
  27. 27
    The police will begin firing, and the street will disappear, leading to a cutscene.
  28. 28
    You will find yourself in the Police HQ interrogation room.
  29. 29
    Pick up the 9mm Pistol on the table.
  30. 30
    The other two individuals will start firing, but they cannot kill you. Shoot them to defeat them, triggering a cutscene.
  31. 31
    After the cutscene, you are in your apartment building.
  32. 32
    A guest will run as soon as firing begins.
  33. 33
    You gain control on the right side of the window.
  34. 34
    Look out the window to spot a sniper on the opposite side.
  35. 35
    Use the Kalashnikov or Dual Ingrams to kill the sniper if desired.
  36. 36
    Go to the room on the right and use the phone, which triggers a cutscene.
  37. 37
    Return through the two main doors.
  38. 38
    Turn left to see Mona exiting through a door.
  39. 39
    Go to that door, but it will be stuck.
  40. 40
    Proceed down the left corridor (to the right of the locked door).
  41. 41
    Continue until you see a cleaner being killed by an old woman.
  42. 42
    Talk to her by pressing the 'use' key.
Tips
  • Equip Dual Ingrams before the group of eight thugs descends to maximize your chances of taking them down quickly.
  • Try to shoot the descending thugs while they are still on the upper floor or in mid-air to conserve ammunition and time.
  • In the dream sequences, remember that the enemies in the Police HQ interrogation room cannot kill you, allowing you to take your time.
  • If you choose to engage the sniper in your apartment, the Kalashnikov or Dual Ingrams are effective weapons.

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