Learn the simple strategy to defeat the Gold Fuzzies in Paper Mario: The Thousand-Year Door. Includes tips for Petalburg and recruiting Koops.
Alright, let's talk about these Gold Fuzzies. They seem a bit tricky, but there's a super simple way to handle them. The key is to use Goombella's Tattle ability and then hit them with a Power Smash or Power Jump. Don't let Goombella attack normally at first; just get that Tattle in!
When it's the enemy's turn, whatever you do, don't try to Superguard. A regular Guard is fine if you really need it, but avoid the Superguard. On Mario's next turn, hit 'em with another Power Smash or Power Jump. This will knock the Gold Fuzzy down to just 2 HP. It'll then summon its buddies, the Fuzzy Hoard. Now, let Goombella step in with a Headbonk on the Gold Fuzzy to finish the fight. Easy peasy!
Once the battle's over, all the Fuzzies will pack up and leave. Head up the pipe you see, then exit the building. Keep heading west until you reach Petalburg.
Petalburg
When you get to Petalburg, you'll find Niff T.'s Shop. It's a good idea to heal up here and maybe grab a few useful items before you continue on your journey. Here's what they've got:
| Item | Cost | Effect |
| Courage Shell | 5 Coins | Increases Defense. |
| Fire Flower | 8 Coins | Deals three HP (Fire) damage to all enemies. |
| Honey Syrup | 5 Coins | Heals 5 FP. |
| Mr. Softener | 8 Coins | Reduces the defense of an enemy. |
| Mushroom | 4 Coins | Heals 5 HP. |
| POW Block | 5 Coins | Deals damage to all enemies on the ground. |
Petal Meadows
As soon as you step out of Petalburg, you'll meet Koops. He'll explain that his dad was taken by Hooktail, and he really wants to get revenge and prove himself to the other Koopas. You'll definitely want him on your team, so let him join up!
Koops's Abilities: A Primer
Koops is a valuable ally. Here's a quick rundown of his stats and abilities:
- Stats: Max HP: 10, Attack: 1, Defense: 1
- Field Abilities: You can press [X] to shoot Koops's shell. This is super handy for hitting switches from afar, grabbing items that are out of reach, or even getting a First Strike on enemies. If you hold down [X], Koops will keep his shell ready.
- Battle Abilities:
- Shell Toss: Hold the Control Stick left until the star blinks. This deals 2 damage to a single enemy on the ground in front of you.
- Power Shell (3 FP): Hold the Control Stick left until the star blinks. This deals 2 damage.
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