Follow this Prey walkthrough for Part 18, guiding you through the Power Plant, dangerous corpse looting for the Q-Beam, and Dr. Calvino's workshop.
Walkthrough
- 1Head north to the "Power Plant Hull Breach". Loot the operator and QUICKSAVE.
- 2Enter the breach and defeat the enemy inside. Loot the area for a [_NEUROMOD_], [_9MM BULLET x7_], [_SHOTGUN SHELL_], [_MIKHAILA'S BOOSTER SHOTS_], [_BANANA PEEL_], [_CRUMPLED PAPER_], [_CORRODED COIL_], and a [_WEAPON UPGRADE KIT_].
- 3Travel north to the "Human Corpse" near the "Airlock: Shuttle Bay". Carefully loot "Mike Devlin's Corpse" for a [_METHUSELA APPLE_], [_BANANA PEEL_], and [_PSI HYPO_]. Loot the supply crate for a [_CORRODED COIL_] and [_ANTI-RAD_].
- 4Proceed north towards the "Lobby" area to find another corpse. Loot "Mariana Arias Corpse" for a [_BROKEN COOLER FAN_], [_SUIT REPAIR KIT_], [_TRANSCRIBE: MARIANA ARIAS_], [_WRENCH_], and [_SPARE PARTS x2_]. Crucially, loot the corpse for the [_Q-BEAM_] weapon.
- 5Head to Dr. Calvino's room. Enter through the hull breach. Loot the room for [_SPARE PARTS x6_], [_SHOTGUN SHELL x6_], and [_PSI HYPO x2_].
- 6Hack the safe on the lower level (requires Hacking III) to obtain a [_NULLWAVE TRANSMITTER_] and [_NUEROMOD x2_].
- 7Repair the "Breach Failsafe" using seven Spare Parts to unlock the optional objective: Access the Beams and Waves Lab.
- 8Loot near Lorenzo Calvino's face for [_TRANSCRIBE: LORENZO CALVINO_] (listen twice for the [_MACHINE SHOP SUPPLY CLOSET KEYCODE_]). Loot his feet for [_DR. CALVINO'S WORKSHOP KEYCARD_].
- 9Return to the Machine Shop. Restock at the recycler and fabricator. Repair your turret and defeat the two Phantom enemies and a broken operator outside.
- 10In the Machine Lab, use a "Recycler Charge" on the crates blocking a back room. Kill the operator inside.
- 11Loot the back room for a [_WEAPON KIT FABRICATION PLAN_], [_BANANA PEEL x2_], [_LEMON PEEL_], [_MEDKIT_], [_CORRODED COIL x4_], [_FRAYED WIRE x2_], [_USED PLASTIC TUBING x2_], [_TEST TUBE SAMPLE_], a [_SPARE PART_], [_PSI HYPO x2_], a [_NEUROMOD_], [_TYPHON LURE x2_], and "The Starbend Cycle: Book 2:My Enemy's Enemy's Enemy".
Tips
- Fix your suit at an operator if needed.
- Consider investing six Neuromods into Hacking III for the safe in Dr. Calvino's room.
- Use the Q-Beam's explosive property to deal with enemies effectively, but manage your health.
- Repair the turret outside the Machine Shop to help with the Phantom enemies.
- The "Breach Failsafe" repair is optional but grants an objective.
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