Continue your Prey walkthrough in Part 27, navigating the G.U.T.S. section, finding keycards, and dealing with new threats like Cystoid Nests.
Walkthrough
- 1After obtaining Lamy's Cabin Keycard, you'll receive a call from January with an updated objective: use Bellamy's Keycard to access his cabin in Crew Quarters.
- 2Loot the current area for 2x Neuromod and the Morgue Keycard. On the shelves in the back, find 2x Biohazard Waste. On "V-091755-03's Corpse", you can find a Sunburst Banana.
- 3Return to the Live Exam area and proceed through the unlocked hallway to the right.
- 4At the back of this area, a Phantom and a Mimic will appear. Follow them and defeat them, utilizing nearby turrets for assistance. January will call regarding the turrets.
- 5Before entering the next zone, check the storage box to the left for 5x 9mm Bullet. Go back past the circular arch to find 2x Spare Parts. The right hallway (leading back to "Aaron") contains Used Plastic Tubing.
- 6Enter the next zone, known as the "G.U.T.S.".
- 7Head downstairs first to find an office. In the toolbox, collect Frayed Wire and Corroded Coil. On the desk, find a Recycler Charge, Frayed Wire (a second one is in a nearby shelf), 2x Agave Plant Clippings, and the "Will You? Note". Check the email for "Email 95: Re: G.U.T.S. - Subsection 19".
- 8Use the Recycler, then head back up and enter the "G.U.T.S." area, which is a gravity-less tunnel environment.
- 9Loot "Eric Berger's Corpse" for an EMP Charge Fabrication Plan and an EMP Charge. An Engineer Operator is nearby. Loot the broken operator. January will call.
- 10Proceed past the bend and look for Spare Parts past a window. Continue towards the fire for floating Corroded Coil and Used Plastic Tubing. North of the lettering, behind a door, find Frayed Wire.
- 11Pass through the first checkpoint. After an enemy is unexpectedly eliminated by debris, check behind the door you entered from for Used Plastic Tubing and Corroded Coil.
- 12Locate a grated section with items by looking for a floating broken grate. Enter this section through the hole to find 2x Used Wire, 3x Frayed Wire, and a Burnt Circuit Board.
- 13As you approach the end of the grated section, enemy music will play. Scan the enemy to identify it as a "Cystoid Nest".
- 14CYSTOID NEST: These are stationary hazards that spawn Cystoids. Avoid them if possible due to radiation. If necessary, shoot them from a distance with a pistol. They have no listed weaknesses or immunities.
- 15CYSTOID: Small, mobile enemies that swarm from Cystoid Nests. They attack anything that moves. Shoot them when grouped together. They have no listed weaknesses or immunities, but can use Kinetic Blast I.
- 16Shoot the Cystoid Nests from a safe distance. Kill the Cystoids that emerge, ideally when they are swarming. It may take 3-4 shots per nest.
- 17After clearing the middle shaft, loot the area for various items, including Corroded Coil x3, Used Plastic Tube x2, Spare Parts, Frayed Wire x2, Burnt Circuit Board, and an Expired Plasma Bag. Continue through the airlock to the next gravity-less area.
- 18In this next area, take out the numerous Cystoid Nests. Loot "Kimberly Bomo's Corpse" for 2x Psi Hypo and the "Lock the Door Note", which contains the Maintenance Tunnel Keycode.
- 19Enter a grated section on one side of the tunnel (accessible in the middle or near the end) to find 2x Spare Parts, an EMP Charge, Frayed Wire, Used Plastic Tubing, and 29x GLOO Cannister. The middle of the area contains a broken operator and a supply crate with Frayed Wire.
- 20Before proceeding through the door at the end, locate the nearby fan. Shoot the fan blades with your Gloo Gun until they stop.
- 21Enter the vent past the stopped fan to find a Burnt Circuit Board and Frayed Wire. On the other side, you can open the previous door with a button.
- 22Clear out the tunnel, which contains several Cystoid Nests tucked away in cubbies. Return to the starting area to loot this section.
- 23Head forward to a small station. Underneath it, find Used Plastic Tubing. Inside the station, find a Medkit and a Lemon Peel.
Tips
- Utilize turrets to help deal with the Phantom and Mimic.
- The G.U.T.S. area is filled with hazards and enemies; be prepared for combat and environmental challenges.
- Cystoid Nests and Cystoids can be dangerous if not dealt with carefully. Prioritize ranged attacks and crowd control.
- Remember to loot thoroughly, as many useful crafting materials and items are scattered throughout the G.U.T.S.
- The Gloo Gun can be used to stop the fan, allowing access to a vent and a hidden area.
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