Prey Part 24 walkthrough: Scan Typhon organisms, find Dr. Keltrup's safe code, and explore Lab A. Includes item locations and trophy tips.
Walkthrough
- 1Proceed through the psycoscope barrier and scan the Science Operator.
- 2Loot "Steven Mueller's Corpse" for a [_TEST TUBE SAMPLE_], [_GLUCASSIST!_], and [_MIMIC TUMOR_].
- 3Take the elevator up and receive a call from Alex with the objective: Scan Typhon organisms to calibrate Psychoscope.
- 4Open the middle containers ahead to scan three new phantoms, completing their entries.
- 5Receive [_DR. KELSTRUP'S SAFE CODE_] from Alex.
- 6Optionally, purchase Kinetic Blast abilities or save and buy an ability for the "Know Thine Enemy" Bronze Trophy (installing a Typhon Ability), then reload.
- 7Loot the desks to the right of the containers for a [_BROKEN COOLER FAN_], [_SPARE PARTS_], and a [_BURNT CIRCUIT BOARD_].
- 8Enter "Hans Kelstrup's Office" through the right window and repair the junction box.
- 9Read "The Noetic Field" book on his main desk.
- 10Loot the filing cabinet for a [_TEST TUBE SAMPLE_].
- 11Loot "Hans Kelstrup's Corpse" for another [_TEST TUBE SAMPLE_], [_HANS KELSTRUP'S CABIN KEYCARD_], and [_DIRECTOR KELSTRUP'S OFFICE KEYCARD_].
- 12Read "Typhon Mimesis Part II" book to the left of his PC.
- 13Open Hans' safe using the provided keycode to find [_NEUROMOD FABRICATION PLAN_] and [_NEUROMOD x2_].
- 14Receive a call from January.
- 15Check Hans' PC utilities to open the LG Conference Room and "Archival Footage".
- 16Review emails: [_EMAIL 79: TIME TO TALK_], [_EMAIL 80: TOKAJI'S INJURY_], [_EMAIL 81: TELEPATH REJECTION_], and [_EMAIL 82: STATUS REPORT: TAKAJI AND 37_].
- 17Loot the cabinet to the left for a [_BROKEN COOLER FAN_].
- 18Research and kill the MIMIC near the fabricator, picking up [_ANTI-RAD x2_].
- 19Collect [_TULIP FLOWER CUTTINGS_] and [_COSMOS FLOWER CUTTINGS_] from a display case near the entry door.
- 20Optionally, split PSI HYPO's to craft Neuromods and purchase abilities like "Materials Expert", "Conditioning", and "Stealth I".
- 21Go through the back door and down the stairs.
- 22Loot under the stairs for [_USED PLASTIC TUBING_], [_FRAYED WIRE_], and a [_BROKEN COOLER FAN_].
- 23Proceed to "Looking Glass Station".
- 24Grab the [_RECYCLER CHARGE_] and [_TRANSCRIBE: HANS KELSTRUP_].
- 25Calibrate the screen in front of you.
- 26Enter the back room to find [_V-AMP .23_].
- 27Search behind the screens for [_USED PLASTIC TUBING_], a [_CORRODED COIL_], [_BURNT CIRCUIT BOARD_], and [_9MM BULLETS x7_] in a toolbox.
- 28Defeat the phantom that attacks as you head back.
- 29Return to the hub area and head forward to scan the "Weaver" specimen.
- 30Go left into "Lab A".
- 31Use the Gloo Gun to create steps up to the "Atrium" on the 2nd Level.
- 32Explore "Lab A": Be cautious of mimics in the hallway and "Annalise Gallegos" office.
- 33Scan four mimics in "Annalise Gallegos" office, and another in the room to the left, to fill your scan log.
- 34Warning: Find and eliminate the two patrolling phantoms before engaging the mimics to avoid ambushes.
- 35Activate the turret in the left rooms and move it to the hallway for assistance.
- 36Locate the hidden phantom/ extit{crew member} "Helen Barker-Combs" in the room to the right of "Annalise Gallegos" office.
- 37Enter the "medical bay" to the right of Annalise's office and loot [_9MM BULLET x18_] from a table.
- 38Loot the cabinets in the back for [_SUIT REPAIR KIT x2_], [_BIOHAZARD WASTE_], and a [_PSI HYPO_].
- 39Loot the shelves for [_PSY HYPO x2_] and an [_EXPIRED PLASMA BAG_].
- 40Enter "Annalise's office" to find a [_TEST TUBE SAMPLE_] and "Cory Richard's Corpse".
- 41Loot "Cory Richard's Corpse" and the nearby table for [_9MM BULLET x18_].
Tips
- Scanning enemies, turrets, and operators with the psycoscope is beneficial.
- Saving and reloading after installing a Typhon Ability can grant the "Know Thine Enemy" trophy without committing to a Typhon Powers playthrough.
- Using the Gloo Gun to create makeshift stairs is necessary to reach the Atrium on the 2nd Level.
- Prioritize eliminating patrolling phantoms before engaging groups of mimics to prevent being overwhelmed.
- Fortifying a turret can provide significant support in combat.
- [_TEST TUBE SAMPLE_]
- [_GLUCASSIST!_]
- [_MIMIC TUMOR_]
- [_DR. KELSTRUP'S SAFE CODE_]
- [_BROKEN COOLER FAN_]
- [_SPARE PARTS_]
- [_BURNT CIRCUIT BOARD_]
- [_HANS KELSTRUP'S CABIN KEYCARD_]
- [_DIRECTOR KELSTRUP'S OFFICE KEYCARD_]
- [_NEUROMOD FABRICATION PLAN_]
- [_NEUROMOD x2_]
- [_ANTI-RAD x2_]
- [_TULIP FLOWER CUTTINGS_]
- [_COSMOS FLOWER CUTTINGS_]
- [_USED PLASTIC TUBING_]
- [_FRAYED WIRE_]
- [_RECYCLER CHARGE_]
- [_TRANSCRIBE: HANS KELSTRUP_]
- [_V-AMP .23_]
- [_CORRODED COIL_]
- [_9MM BULLETS x7_]
- [_9MM BULLET x18_]
- [_SUIT REPAIR KIT x2_]
- [_BIOHAZARD WASTE_]
- [_PSI HYPO_]
- [_PSY HYPO x2_]
- [_EXPIRED PLASMA BAG_]
- "Know Thine Enemy" Bronze Trophy (optional)
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