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Part 23
Prince of Persia: The Two Thrones

Part 23

Detailed walkthrough for Part 23 of Prince of Persia: The Two Thrones, covering the Hanging Gardens and The Structure's Mind areas, including combat and puzzle solutions.

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Detailed walkthrough for Part 23 of Prince of Persia: The Two Thrones, covering the Hanging Gardens and The Structure's Mind areas, including combat and puzzle solutions.

Walkthrough
  1. 1
    From the start, run along the right wall, jump, and stab into the plate. Run along the wall to the right and stab into the next plate. Jump to the bar, swing-jump, and stab into the next plate. Run along the wall to the left to reach the next area.
  2. 2
    Enter the Hanging Gardens. Use the fountain if desired. Turn left and go through the doorway. Drop to the ledge below, move right around the corner, and jump up to the ledge above. Shimmy right to the next platform for a cutscene.
  3. 3
    After the cutscene, turn right and run along the left wall. Jump to the bar, drop down to the gap, and slide down. Wait for the Thrall to pass, then Speed Kill him. Speed Kill the other Thrall.
  4. 4
    Move to the platform's edge. Run along the right wall and stab into the plate. Slow down time when the blocks start to come out. Run along the wall to the left, jump onto the block, and leap to the bar. Climb up to a higher bar, then to another, and reach a beam. Move along the beam to its end, leap to another bar, and swing-jump to the next platform to trigger a cutscene.
  5. 5
    After the cutscene, run along the wall to your left to the ledge on the other side. Drop down twice into the gap, slide down, and turn around. Wait for the screen to distort, then Speed Kill the Sand Gate Guard below. Quickly turn around and leap over the right railing.
  6. 6
    Watch the Thrall. When he turns toward his railing, climb back up and Speed Kill the other Sand Gate Guard. Speed Kill the Thrall.
  7. 7
    Touch the Sand Gate to gain the Sand Storm power. A cutscene will ensue.
  8. 8
    After the cutscene, head over the railing perpendicular to the Sand Gate. Jump and stab into the plate on the other wall, then hop up and stab into the next plate. Wait for the moving wall to push out, then run along the wall to the left and jump from wall to wall up to the first ledge. Wait for the wall to push out again, then jump from wall to wall up to the second ledge. Shimmy left around the corner, climb up, and jump to the next ledge. Shimmy left to the gap and drop down.
  9. 9
    Slide down and face up. Wait for the two Thralls to approach the center, then Speed Kill the upper one when the screen distorts. Turn around and Speed Kill the other Sand Thrall.
  10. 10
    Go right to the platform's edge. Run along the right wall to a ledge on the other side. Climb up, move around the corner, and jump to the bar. Swing-jump to the ledge above, shimmy right to the edge, and jump off to reach the next platform.
  11. 11
    Enter The Structure's Mind. Use the fountain if desired. Go left and move out on the beam. Jump to the gap across the pit. To pass the spinning blades, get close and hold down when the last blade passes. Drop to the floor and turn around.
  12. 12
    Avoid the horizontal and vertical bladed columns and arrow trap by waiting for the arrows to fire and the first column to ascend simultaneously, then running through. For the three spinning blades, watch each one and roll through right after they pass.
  13. 13
    Navigate the puzzle room: From the entrance, head to the center and identify North, West, and East platforms.
  14. 14
    Go to the North platform and pull the crank once to raise one floor. Run off to reach the ground.
  15. 15
    Go to the East platform and pull the crank once to raise one floor. Run off to reach the ground. Pull the crank on the West platform once to raise one floor. Run off to reach the ground.
  16. 16
    Go to where the East platform was. Stand on the raised floor to the left of where the platform was, then run along the right wall to a pillar of ledges. Climb to the third ledge, turn around, and jump back to a metal platform, then to the East platform. Pull the crank to reach the second level.
  17. 17
    From the second level, run along the right wall to the pillar of ledges. Shimmy left around the corner, drop down three ledges, then jump to the metal platform away from you, and then to the North platform. Pull the crank to reach the second level.
  18. 18
    Turn left, run along the right wall to the other pillar of ledges. Shimmy left, drop down three ledges, then jump to the metal platform.

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