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Part 34
Prince of Persia: The Two Thrones

Part 34

Master Prince of Persia: The Two Thrones Daggertail Combos like Breeze of Anguish, Winds of Torment, and Blast of Sorrow. Learn defensive and movement techniques.

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Master Prince of Persia: The Two Thrones Daggertail Combos like Breeze of Anguish, Winds of Torment, and Blast of Sorrow. Learn defensive and movement techniques.

Walkthrough
  1. 1
    Aerial Landing Kick Sweep: The Dark Prince leaps over an enemy, kicks them in the face, then performs another sweep kick as he lands to knock the enemy down. Rating: 9.5/10. Recommended against: Everything.
  2. 2
    Block (R): The Dark Prince raises his daggertail and uses it to block incoming attacks, preventing damage. It's essential for survival but can be broken by too many hits, and some moves are unblockable. Rating: 9.5/10. Recommended against: EVERYTHING.
  3. 3
    Counter Attack (R + B [When Enemy Strikes]): The Dark Prince blocks an incoming attack and counters with a kick followed by a dagger slash. Tricky timing but effective, especially when cornered. Rating: 8/10. Recommended against: Sand Archers and Reptus.
  4. 4
    Daggertail Counter Attack (R + Y [When Enemy Strikes]): The Dark Prince blocks an incoming attack and counters with a kick followed by a daggertail slash. Similar to Counter Attack but less likely to land and more powerful. Rating: 8/10. Recommended against: Sand Archers and Reptus.
  5. 5
    Jump Kick (A, Y): The Dark Prince jumps in the air and kicks. Considered his worst move, only effective on the weakest enemies. Rating: 2/10. Recommended against: If you must, Chameleons.
  6. 6
    Wall Whiplash (Y [Toward Wall]): The Dark Prince rebounds off a wall and dives, slashing everything in his path. A good rebound finisher. Rating: 7.75/10. Recommended against: Sand Guards.
  7. 7
    Wallrun Slash (B [While Running Along Wall]): The Dark Prince slashes his dagger while running along a wall. Less useful than in previous games due to fewer enemies on walls. Rating: 2.5/10. Recommended against: Illusions.
  8. 8
    Tailspin Angel Drop (Y [While Running Up Wall]): The Dark Prince runs up a wall, backflips off and lands while cutting circularly with his daggertail. A terrific finisher. Rating: 8.75/10. .
  9. 9
    Tailspin Angel Kill (Y, Y [While Running Up Wall]): The Dark Prince runs up a wall, backflips off and lands while cutting circularly with his daggertail twice. A near-perfect finisher for single enemies, with powerful, hard-to-block slashes. Rating: 9.25/10. .
  10. 10
    Column Daggertail Spin (Y [Toward Column]): The Dark Prince lashes his daggertail at a column, and runs around it, dragging the chain and hitting any enemies between him and the column. Devastating for groups of enemies. Rating: 8.25/10. .
  11. 11
    Stand Up Bird Sweep (B [When Prone]): The Dark Prince, when lying on the ground, springs up and slashes with the dagger. Has greater range than the other stand-up move but is less effective. Rating: 6.75/10. .
  12. 12
    Stand Up Hurricane Sweep (Y [When Prone]): The Dark Prince, when lying on the ground, swings the daggertail around and then springs up. Better than the Bird Sweep as the Prince stays lower, reducing damage likelihood and hitting in a circular motion, also knocking down enemies. Rating: 7.5/10. .
  13. 13
    Breeze of Anguish (Y, Y, Y): The Dark Prince swings the daggertail thrice for three devastating high attacks. A short combo that does great damage on single enemies or small packs. Rating: 7/10. Recommended against: Sand Archers.
  14. 14
    Winds of Torment (Y, B, B): The Dark Prince swings the daggertail twice for two high attacks, swings it again in a low attack, and finishes by flipping forward and leaping with a final vertical chop. A brutal short combination against a single enemy. Rating: 8.25/10. Recommended against: Thralls.
  15. 15
    Blast of Sorrow (B, Y, Y, Y): The Dark Prince slashes with the dagger, swings the daggertail twice in two high attacks, swings it behind him in a low attack, then spins around for a finishing attack. A well-rounded combination effective on single enemies or packs, with good damage, range, and defensive utility. Rating: 8/10. .
Tips
  • The Block (R) is crucial for survival, but be mindful of its breaking point and unblockable enemy attacks.
  • Counter Attacks (R + B or R + Y) are excellent for defensive players, but require precise timing.
  • The Tailspin Angel Kill (Y, Y while running up a wall) is a nearly broken finisher for single enemies.
  • Column Daggertail Spin (Y toward a column) is highly effective against groups of enemies.
  • Stand Up Hurricane Sweep (Y when prone) is generally the better option for getting up from the ground.
  • Winds of Torment (Y, B, B) is a strong short combination for single targets due to its brutal finisher.
  • Blast of Sorrow (B, Y, Y, Y) is a versatile combo effective against both single targets and groups.

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