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Part 31
Prince of Persia: The Two Thrones

Part 31

Master Prince of Persia: The Two Thrones combat with a detailed guide to all moves, including Jump Kick, Wall Dive Attack, Angel Drop Finish, Bladewhirl Attack, and more.

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Master Prince of Persia: The Two Thrones combat with a detailed guide to all moves, including Jump Kick, Wall Dive Attack, Angel Drop Finish, Bladewhirl Attack, and more.

This guide details the various combat moves available to the Prince in Prince of Persia: The Two Thrones, including their descriptions, analyses, recommended uses, and ratings.

Walkthrough
  1. 1
    Jump Kick (A, Y)

    Description: The Prince jumps in the air and kicks once.

    Analysis: The worst move in the game. It can knock back on occasion, but other than that the same drawbacks of the Jump Slash rolled into an even weaker package. Avoid.

    Recommended against: If you must, Sand Guards

    Rating: 1/10

  2. 2
    Wall Jump to Acrobatics (A [Toward Wall])

    Description: The Prince leaps backward off a wall to Acrobatic Attacks.

    Analysis: An alternative way of using Acrobatic Attacks against enemies. On the one hand, it reduces the likelihood of being hit by an enemy in a full-frontal assault, but it tends to be less accurate. An all-around good move worth using.

    Recommended against: Everything

    Rating: 7/10

  3. 3
    Wall Dive Attack (B [Toward Wall])

    Description: The Prince rebounds off a wall and dives in the opposite direction, hitting anything in his way with the dagger.

    Analysis: The best most accurate standard wall finisher around. Good damage, not much blocks it, all-around goodness. Plus, it can go through multiple enemies.

    Recommended against: Thralls, Enchantresses

    Rating: 8/10

  4. 4
    Wall Spinkick (Y [Toward Wall])

    Description: The Prince rebounds off a wall and springs in the opposite direction, slashing with the dagger and spin kicking along with it. If he is carrying a secondary weapon, he will slash with that as well.

    Analysis: Not the knockdown move like you'd expect, but a more powerful but less accurate version of the Wall Dive Attack, amplified when carrying another weapon. Still, the first version's powerful enough, and if you miss you end up paying.

    Recommended against: Thralls, Enchantresses

    Rating: 7.5/10

  5. 5
    Wallrun Slash (B [While Running Along Wall])

    Description: The Prince slashes his dagger while running along a wall.

    Analysis: A decent move while avoiding combat, but not nearly as useful as in Warrior Within due to a lack of enemies along walls. A novelty.

    Recommended against: Illusions

    Rating: 2.5/10

  6. 6
    Angel Drop (B [While Running Up Wall])

    Description: The Prince runs up a wall, backflips off and lands while cutting upward with his weapons.

    Analysis: Terrific finisher. Great on its own, and even better when chained into its own finisher.

    Recommended against: Everything

    Rating: 8.75/10

  7. 7
    Angel Drop Finish (B, B [While Running Up Wall])

    Description: The Prince runs up a wall, backflips off and lands while cutting upward with his weapons, then slashes down again with his weapons.

    Analysis: The perfect finisher for single enemies, to the point of being nearly broken. Each slash is tremendously powerful, can finish enemies even at mid health, and nearly impossible to block.

    Recommended against: Everything

    Rating: 9.25/10

  8. 8
    Bladewhirl Attack (Y [While Running Up Wall])

    Description: The Prince runs up a wall, backflips off and spins on his way down, cutting and slashing with his weapons in a spiral motion as he hits the floor.

    Analysis: If the Angel Drop Finish is perfect for single enemies, the Bladewhirl Attack is the pinnacle of mob finishing combat. It is ridiculously powerful, and for all intents and purposes IS broken, except it could stand to be a bit more accurate. Still, abuse as needed.

    Recommended against: EVERYTHING

    Rating: 9.75/10

  9. 9
    Column Shredder (B [While Facing Column])

    Description: The Prince spins around a column and carves his dagger around it, hitting any enemies in his path.

    Analysis: Great mid-level attack, though not as great a finisher as other moves. Use it, don't abuse it.

    Recommended against: Thralls

    Rating: 6.25/10

  10. 10
    Column Spinkick (Y [While Facing Column])

    Description: The Prince spins and kicks around a column and finishes with diving out with his dagger to slash.

    Analysis: The Column Shredder does better consistent damage, but the potential damage of the Column Spinkick is better, plus it has knockdown ability.

    Recommended against: Reptus

    Rating: 6.75/10

  11. 11
    Charge Weapon Throw (X [Hold With Secondary Weapon])

    Description: The Prince pulls back his secondary weapon and winds up his strength. When the button is released or after a long enough time the Prince throws the weapon, with greater damage depending on the length of time the button is held.

    Analysis: The most powerful way to get rid of a weapon, but during hectic battles the propensity to miss and/or get hit is drastically higher. Reserve for finishing protracted battles.

    Recommended against: Anything, really

    Rating: 6.5/10

  12. 12
    Stand Up Attack (B [When Prone])

    Description: The Prince, when lying on the ground, springs up and slashes with the dagger.

    Analysis: If you have to get up, you have one of two choices. This is the worst of the two in terms of effects, but has a greater range.

    Recommended against: Everything

    Rating: 6.75/10

  13. 13
    Stand Up Spinwheel (Y [When Prone])

    Description: The Prince, when lying on the ground, spins his legs to get up and slashes with his weapons.

    Analysis: Recommended. Let enemies get close after you're down, and let this fly. Stylish, too.

    Recommended against: Everything

    Rating: 7.25/10

  14. 14
    Triple Slash (Right Hand - B, B, B)

    Description: The Prince slashes three times with the dagger, landing moderate damage with each slash.

    Analysis: Identical to the original Triple Slash, only done with a secondary weapon in the other hand. Same strengths and weaknesses.

    Recommended against: Everything

    Rating: 7.5/10

  15. 15
    Furious Slash (Right Hand - B, B, B, B)

    Description: The Prince slashes four times with the dagger, landing moderate damage with the first three slashes and landing major damage with the fourth.

    Analysis: Identical to the original Furious Slash, only done with a secondary weapon in the other ha

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