Learn how to interrupt and finish reloads early in Resident Evil: The Mercenaries 3D using the flinch animation from nearby explosions.
Walkthrough
- 1When your character begins a reload animation during gameplay, you can interrupt it early.
- 2This interruption is achieved by triggering a flinch animation, which occurs when a nearby explosion goes off.
- 3Despite the interruption, the reload will still finish completely.
- 4This technique is particularly useful when a boss is dying. You can quickly reload near it, and the flinch animation your character performs from the boss's death explosion will cancel the reload animation.
- 5The grenade launcher with explosive rounds can be quick reloaded easily while using a skill such as Old School.
- 6To do this, you must be in a flinch animation from the gun.
- 7You can purposely aim toward the ground and fire, then cause the flinch animation, and then quick reload during the flinch.
Tips
- Triggering a flinch animation from an explosion can cancel a reload animation in progress.
- This method allows you to complete a reload even after it has been interrupted.
- Using the grenade launcher with explosive rounds and a skill like Old School can facilitate this technique.
- Aiming at the ground and firing can intentionally cause a flinch animation for a quick reload.
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