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Part 38
Shin Megami Tensei: Strange Journey Redux

Part 38

Complete Part 38 of the Shin Megami Tensei: Strange Journey Redux walkthrough. Learn how to defeat Night Maya and navigate Grus B3F, B2F, B1F, and 1F.

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Complete Part 38 of the Shin Megami Tensei: Strange Journey Redux walkthrough. Learn how to defeat Night Maya and navigate Grus B3F, B2F, B1F, and 1F.

Walkthrough
  1. 1
    From the starting point, take the south teleport, then the east one. Go east again to teleport.
  2. 2
    Take the south teleport, ride the conveyor, and when it stops, go west to teleport. Loop around and take the first west teleport. Go down the stairs to Grus B3F.
  3. 3
    Grus B3F: Follow the one-way door sequence: north, east, south, east, north, east, north, north, west, south. Go up the stairs.
  4. 4
    Grus B2F: Search the area. Find a rare Forma [Remedium] at the north end. Take it and go up the stairs to the far south.
  5. 5
    Grus B1F: Go northwest and through a door. Do not move, turn north, and open a box for [Amrita Shower x1]. Go back down the stairs, use the terminal, and warp to the Red Sprite.
  6. 6
    The rare Forma Remedium becomes [Unlock C] at the Lab.
  7. 7
    Head back to Grus B1F and from the first terminal, take the north path. Unlock the door and proceed through.
  8. 8
    Unlock the next door on the east wall and go through to grab [Dekunda Stone x2]. Go down the stairs to B2F.
  9. 9
    From B2F, take the stairs north of where you found the Remedium rare Forma. Open the door on B1F and go up the stairs to 1F.
  10. 10
    Grus 1F: Save and heal if needed. Prepare for the boss fight.
  11. 11
    Enter the boss' room.

Boss: Night Maya

  • HP: 6000 / MP: 9999
  • Weaknesses: Gun
  • Resistances/Nulls: Expel, Curse

Strategy:

  • Use regular Gun attribute attack skills or powerful physical skills. Avoid elemental or almighty spells, as they trigger a game-over counter.
  • When Night Maya uses Illusory Ritual (doubles her agility), use Dekaja to lower her agility, or it will be difficult to hit her. She will recast it the turn after it wears off.
  • Her abilities include Illusory Ritual, Ultraviolence (physical hit-all), single-target -dyne spells, stronger elemental spells (Agi Gate, Bufu Gate), and Evil Vortex (damage + Stone status).
  • If Evil Vortex is problematic, equip a Supple Ring to prevent Stone status.
  • Buff your party with Luster Candy up to +3. At +4, she will use Dekaja.
  • Use War Cry, Tarunda, Rakunda, Acid Breath, or Debilitate to lower her attack and defense, but do not go below -3 on these parameters, or she will use Dekunda.
  • At +3 agility, your party has a decent chance of hitting her even with Illusory Ritual active.
  • If not relying on Gun-type skills for Co-Ops, the Murakumo Clone sword for the main character may charm her.
  • The fight is manageable with proper preparation, but can be difficult if Stone protection is lacking or if unlucky.
  • Night Maya fusion is unlocked.
  • [Sweet Liqueur] and [EM: Grus] are obtained.
  • Main mission Grus's Exotic Matter is completed.
  • Several cutscenes will play.

Post-Boss:

  • A new main mission, Horologium's Exotic Material, is added.
  • In the Lab, Sweet Liqueur Forma can be used to obtain Sub Apps: White Album, Shusendo, Item Garnish, Macca Garnish, Heal Garnish.
  • On the Deck, talk to Dent to get access to EX Mission: The mecha-dragon's secret.
  • Enter Horologium when ready.

Horologium Items:

  • Great Chakra x1
  • Bead Chain x1

Horologium Demons:

  • Divine Cherub

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