Navigate Shin Megami Tensei: Strange Journey Redux with Part 4 of our guide, covering demon passwords, alignment, New Game+ details, and core stats.
Q: Yo! Where my freeze/shock at?
A: There's no secondary status ailments attached to elemental spells in this game like in many previous SMT games.
Q: What are the official passwords for the password-only demons?
A: Here you are:
- Megami Ishtar [51]
ISHTAR FIGHTS
TAMMUZ ANGELS - Vile Alciel [61]
ALCARMOR - Fairy Demonee-ho [75]
You can't laugh
OR cry now! - Jirae Bagaboo [20]
Special Password
+Bagaboo - Jirae Bogaboo [20]
Special Password
+Bogaboo - Jirae Bugaboo [20]
Special Password
+Bugaboo - Fake Demonica-L [1]
Special Password
+Law - Fake Demonica-N [1]
Special Password
+Neutral - Fake Demonica-C [1]
Special Password
+Chaos
Q: How do I tell what my current alignment is?
A: Just like with demons, the color of your name shows your alignment.
- Blue = Law
- White = Neutral
- Red = Chaos
Q: Is there any way to change / manipulate my alignment?
A: Yes! After completing at least one of the Faerie land establishment EX Missions and reaching Eridanus story-progress wise, look for a goblin just west of the High Pixie who gives out the Faerie land EX Missions. Keep trying to talk to the goblin until you get dialogue options. You'll get two sets of options.
(Goblin is digging a hole, but something seems to be preventing him from digging deeper...)
- > What will you do?
• Watch (Neutral)
• Help (Law)
(Goblin seems to have found something...)
- "Ooh, lucky me! I found something!"
• Good for you. (Neutral)
• Hand it over. (Chaos)
By answering Law + Neutral, or Neutral + Chaos, you can set your alignment to whatever you want before your alignment is finalized in the last dungeon or to get EX Missions that may require specific alignment. You will have to do this many, many times to see the alignment change, however, as it is just a small shift. In fact, if you wanted to go from just turned Chaos to just Law or just turned Law to Chaos, it would take 18 opposite-alignment answers to shift all the way to the other alignment.
The chance of the dialogue options appearing seems to be a percentage equal to your main character's Lu stat. In New Game+ / second cycle, the chance is supposedly (X+15)% where X = Lu stat value.
Q: How do I get past that one door in Phase Shift Sanctum A of Grus?
A: New Game + / Second Cycle, bro.
Q: Is there an ultimate boss in this game like many previous SMT games?
A: Yes. New Game + / Second Cycle only just like in most of them, too.
Q: What carries over in New Game+ / Second Cycle?
A: The following things:
- Your Macca
- All Consumable/Expendable-type Items (example: Life Stone, Bead, etc.)
- All Equipment - Swords, Guns, Armor, Accessories.
- All Base and Assist Forma.
- Demon Compendium, excluding passwords entered into the password slots. This includes the rest of the "Demon Data" menu including the Analysis and the data about demon sources that you've collected, but not the actual source items themselves. If you want to make good custom demons, do it before you create a clear save and use your sources up.
- Unlocked Demon Fusions. You can also fuse demons of a level higher than your Main Character in a New Game + or summon demons of a higher level than yourself out of the regular Compendium slots. However, this does not apply to Password demons which you must still be at or above the level of to summon.
- Completed "Records" achievements and progress towards them, except for the specific map floors which do not save partial coverage--only full. Maps themselves are wiped clean when you begin a New Game+.
- You have 12 demon storage slots at the start of the game instead of 8.
Some new EX Missions are unlocked, a few new Sub Apps and Accessories are unlocked at the Lab, and you can get into the other half of the Grus dungeon via the Sanctum A area of Grus 1F.
Also, although Demon Source items do not carry over, it does seem to "reset" them so that you can get them again on the first levelup from a demon with a maxed analyze gauge. This is good because the chance of getting a source after the first is pretty low normally.
Game System Information
Stats
There are five basic stats in this game. They are...
- St - Increases damage done by physical and gun-type attacks. Note that all of the Main Character's gun-type attacks, including those that would otherwise be considered elemental magic, are actually influenced by this statistic and the gun's innate attack power value. Not so for demons.
- Ma - Increases damage from demon's magic-type skills and increases defense to magic attacks. Just because it doesn't increase the main character's attack power doesn't mean it's not needed, though. You don't want to get one shotted by magic. Also increases max MP by 2 per 1 point in Ma. The main character also gets part of his damage reduction from the Defense value of his armor. The last effect of magic is to increase the damage done when you use a "Stone" type item like Maragi Stone, Megido Stone, et
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