Complete Boneyard Casino walkthrough for Sly Cooper: Thieves in Time, including all 40 clues, enemy strategies, and vault code.
Walkthrough
- 1Hit the lever to the right of the closed door to open it.
- 2Avoid the beams of flashlights from machine-gun toting dobermans. Jump into the plants on either side and run across to the dark side, then duck behind the first guard.
- 3Sneak past the first guard using the slot machines for cover (press the cover button to crouch behind walls or objects) (a safe spot to hide from enemies). Do not hit him, as he will blow his whistle and alert other guards.
- 4Collect clues #1 and #2 to the left of the second set of strips.
- 5Run past the final guard as his back is turned.
- 6Hit the two slot machines to the right of the floor sensor section for coins.
- 7Navigate the floor sensors by switching over to the flashing ones so you're safe when they change.
- 8Collect clues #3 and #4 on the other side of the floor sensors.
- 9Sneak past the search lights and hit the alarm system at the other end.
- 10Jump into the plants, hop onto the display case, and sneak to the edge above the guards.
- 11Jump down and try to kill both guards in one motion.
- 12Grab clues #5, #6, and #7 from in front of the bar.
- 13Hop back onto the display cases to snag clues #8 and #9.
- 14Head past the bar and step onto the chandelier. Collect clue #10 here.
- 15Climb the rope holding up the light. Go from chandelier to chandelier until you reach the last one, which holds clue #11.
- 16Turn around and climb down the rope of the fallen chandelier.
- 17At the bottom, wait for the guard to turn his bag, then defeat him.
- 18Collect clues #12 and #13 behind the spinning thing in the center of the room.
- 19Gather four more clues (#14, #15, #16, #17) in the plants around the center.
- 20Hit the slot machines before the floor sensor and grab clue #18 from atop the nearby slot machines.
- 21Tackle the floor sensors, collecting clues #19, #20, #21, and #22 dangling over the floor.
- 22Vinnie the Pincher is standing at the end. Defeat him.
- 23Smash the trap deactivator.
- 24In the tunnel ahead, find your first checkpoint (an auto-save point you restart from on death) (a point where progress is saved), clues #23 and #24, and Inkspot Jackson, who has clue #25 right behind him. Defeat Inkspot Jackson.
- 25Hop onto the first table and snag clues #26 and #27 on top.
- 26Use the spinning roulette wheels to get to the next table, which holds clues #28 and #29.
- 27Use the last two tables to reach a ledge with a safe. Hit the safe for clues #30 and #31.
- 28Hop across onto another table with two clues (#32, #33).
- 29Hop across onto a few more wheels. Stay off the yellow sections as these are trapped.
- 30Reach the disarm system at the end.
- 31Jump onto a final set of tables and climb a chandelier at the end.
- 32Hop over to the last chandelier, then wait for the guard to turn away. Jump down and defeat him.
- 33Collect clue bottle #34 he was guarding.
- 34Cross the roulette wheels, which are highly secured.
- 35Hit the alarm system on the table at the end.
- 36Grab clues #35 and #36 here.
- 37Pass the checkpoint and cross the next set of wheels.
- 38On the next table, grab clue #37 and disarm the traps.
- 39Grab clues #38 and #39 from the chandelier in front of the vault, then climb up the rope.
- 40The last clue (#40) is at the top.
- 41Jump back down and open the vault with 3-3-8.
- 42Climb back up the rope and leap over to the giant roulette wheel.
- 43Hop clockwise to reach the green section. Do not move as the wheel gets close; let it move under you.
- 44After the first hit, lasers will appear. Hit the wheel twice more to free the key and grab it.
Tips
- Stay out of the beams of the dobermans' flashlights.
- Use slot machines and plants for cover.
- Floor sensors require timing; switch to flashing ones to be safe.
- When fighting guards, try to defeat them in one motion if possible.
- Be careful on the spinning roulette wheels; avoid the yellow sections as they are trapped.
- The giant roulette wheel at the end requires precise timing to avoid lasers.
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