Follow this detailed walkthrough for Sly Cooper: Thieves in Time's 'Jail Break' mission, guiding you through protecting the raft and infiltrating the prison to free Sly, Bentley, and Murray.
Walkthrough
- 1Part 1 (Carmelita Montoya Fox): Protect the raft from explosives and enemy projectiles using Carmelita's gun (aim with , fire with ). Destroy gates and barrels. Prioritize bull guards.
- 2Part 2 (Tennessee "Kid" Cooper): Navigate to a lever to open a gate. Use hooks to swing across, sneak past a guard, and use Crackshot Mode ( to aim, to fire) on a locked box to reveal a green button that deactivates a laser grid. Crackshot guards and pull the lever. Return to the raft.
- 3Part 3 (Carmelita Montoya Fox): Protect the raft again from explosives and enemies. Listen for audio cues. Shoot open a partition.
- 4Part 4 (Tennessee "Kid" Cooper): Head to the top, taking out guards while avoiding laser grids. Use boxes to reach a locked box, revealing a green switch to deactivate lasers. Crackshot guards and pull the next lever.
- 5Part 5 (Carmelita Montoya Fox): Protect the raft one last time from explosives and guards as you approach the prison.
- 6Part 6 (Tennessee "Kid" Cooper): Shoot open the locked door to the area where the gang is held.
Tips
- Keep an eye on the raft's health meter; failure occurs if it takes too much damage.
- Listen to audio cues for enemy locations during Carmelita's sections.
- Use Crackshot Mode effectively to disable lasers and defeat enemies as Tennessee.
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