Complete the State of Decay Help Jacob and Get Doc missions to save Ed. Learn how to defeat the Juggernaut and what to do.
Walkthrough
- 1Mission: Help Jacob
- 2Jacob is in a barn outside of map. You need to look at your map (minimap (the small circular map in the bottom-left corner of your screen)) to see where it is.
- 3Drive there and go kill the zombies attacking him and his friend, Eli.
- 4A cutscene (cutscene) will follow, and then you’ll be asked to do a distraction so that Eli can run away.
- 5Forget the firecrackers you were given, just get in your vehicle and drive to the area, lay on the horn for a bit, and then drive off.
- 6Drive Jacob home and the mission will complete.
- 7Mission: Get Doc from the Wilkersons
- 8Jacob tells Lily that Doc is at the Wilkersons, and you learn you need to go fetch him to save Ed. Do not delay this mission, as Ed can die if you put it off at this point.
- 9This is a besieged mission, so you need to make sure you have at least 2 good melee weapons, a gun & ammo, and some snacks and medicine.
- 10Drive to the location (it’s a good distance away) and then run up to the crappy looking building.
- 11You’ll find out that Eli (Jacob’s friend) is hurt, that the Doc is trying to help him, and that a bunch of zombies are heading this way.
- 12You need to help board up all the windows and kill the zombies that attack. There will be a bunch of them, and most importantly, there will be a juggernaut (the BIG freak) there.
- 13Once you start boarding up, you’ll be given some molotovs from their storage locker—save these for the juggernaut.
- 14When the zombies start coming, you can either shoot them through the windows or go outside and kill them all.
- 15If you go out front a little ways, you'll get some help from Mickey who can snipe from above.
- 16Watch out for the Juggernaut and get inside when he appears. If you are outside and he approaches, keep a distance. He can rip you apart if he grabs you. If he attempts to charge, roll out of the way.
- 17It's easiest to kill him from inside the building, so get back in there if you weren't already.
- 18He’ll come up the porch and start charging the door, but he won’t be able to get in.
- 19The boards you set up will start breaking, so some zombies will start coming in. Kill any that come in, and then throw a Molotov out the window to hit the juggernaut. Repeat until he dies (usually 3).
- 20If you need more, the Wilkersons have more in their storage locker. Don’t worry if the flame hurts the Wilkersons and you lose trust, you can never recruit them—it’s programmed that you can’t, so it really doesn’t matter whether you earn their trust or not. Just stay alive.
- 21Or if you have a gun, you can just stand inside shooting him in the head.
- 22ALTERNATIVE TIP: If you run out in the yard and let the juggernaut follow you (roll & run to keep distance), Mickey will help kill him & other zeds.
- 23After you’ve killed the zeds & juggernaut, it’ll cut to a scene of the Doc explaining that Eli isn’t going to make it.
- 24You volunteer to kill him.
- 25After killing him, the mission ends. You don’t need to take Doc back to the base, he just automatically goes back there (even though you might not see him).
- 26When you get back to the base, you'll see a quick cutscene (or at least hear it) where Doc says Ed should make it.
- 27Then you get a message saying Ed is better (and now playable).
- 28Shortly after this, Jacob will heal too.
- 29After this it unlocks new Wilkerson missions which aren’t necessary to complete. They don’t advance the story and there’s no time limits, but completing them will increase the weaponry the Wilkersons have in their storage locker (which will be expensive), and eventually unlocks the radio feature "Sharpshooting".
Tips
- Now that you've hopefully saved Ed, there isn't a need to rush (unless you want to). Now you can take as much time as you'd like, but I'd advise against building up the church too much because once Jacob heals he's going to want to look for new bases. But until then, you can still scavenge for supplies, level up survivors, help other survivors requesting help, etc.
- Scavenge for supplies & calling runners. Search through the houses, find resources, rucksack them up, and take them home. If you reach the maximum storage capacity (which at the church is very low: 25 each for food, medicine, ammo, and fuel, and 50 for construct).
- For more on missions you'll get from your survivors, see [SIDEMISSIONS123]. For more on killing particular freaks, see [KILLFREAKS123]. For more on interacting with other enclaves, see [ENCLAVES123].
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