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Part 3
Street Fighter III: 3rd Strike

Part 3

Master the moves of Yun, Dudley, and Elena in Street Fighter III: 3rd Strike. Learn their special moves, target combos, and crucial tips for effective gameplay.

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Master the moves of Yun, Dudley, and Elena in Street Fighter III: 3rd Strike. Learn their special moves, target combos, and crucial tips for effective gameplay.

This section details the special moves and target combos for Yun, Dudley, and Elena in Street Fighter III: 3rd Strike.

Yun

Special Moves:

  • Shuu: f + MK
  • Yoku Sen Kyaku: f + HK
  • Tenshin Shuu Kyaku: df + HK
  • Yousou Kyaku: In air, d + MK
  • Kakushu Raku Kyaku: Press and hold MK when close
  • Suitotsu Da: Jump uf, press db~df + HP
  • Sankaku Tobi: Jump against a wall, then press uf

Super Arts:

  1. Kikou Shou: qcf,qcf + P (x1)
  2. Houyoku Sen: qcf,qcf + K (x2)
  3. Tensei Ranka: qcf,qcf + K (x3)

Target Combos:

  • 1. Jumping diagonally + HP, HP
Tips
  • The button used for the Kikou Ken determines its range (LP is longest, HP is shortest).
  • The Kikou Shou can negate projectiles.
  • You can cancel the final hit of the Houyoku Sen with a high jump.
  • The Hazan Shuu, Tenshin Shuu Kyaku, Yousou Kyaku, Suitotsu Da, and the final hit of the Tensei Ranka are overhead attacks and must be blocked low.

Dudley

Special Moves:

  • Lever Crusher: Press LP + LK
  • Dynamite Throw: Press b / f + LP + LK
  • Jumping Elbow: Press MP + MK
  • EX Jet Upper: f,d,df + P
  • EX Machine Gun Blow: hcf + P
  • Ducking: hcf + K
  • Ducking Straight: Press P during Ducking
  • Ducking Upper: Press K during Ducking
  • EX Cross Counter: hcb + P
  • EX Short Swing Blow: hcb + K
  • Slipping Jab: f + LP (cancelable)
  • Stomach Blow: f + MP
  • Step Straight: f + HP (super cancelable)
  • Lever Blow: f + MK (cancelable)
  • Dart Shot: f + HK

Super Arts:

  1. Rocket Upper: qcf,qcf + P (x2)
  2. Rolling Thunder: qcf,qcf + P, tap P rapidly (x1)
  3. Corkscrew Blow: qcf,qcf + P (x3)

Target Combos:

  • 1. Standing LP, MP, MK (super cancelable on MP)
  • 2. f+LP, MP (cancelable)
  • 3. Crouching LK, MP, HP
  • 4. Crouching LK, crouching or standing MK
  • 5. Standing MK, HK, HP
  • 6. f+HK, MK
  • 7. Standing MP, MK, HP
  • 8. Standing LK, MK, MP, HP (super cancelable on MP)
  • 9. f+MK, MK, HP
Tips
  • You can juggle someone after an EX Machine Gun Blow.
  • When you use the Cross Counter, Dudley stands around idly for a moment. If Dudley is hit, he counters with a rushing punch. The damage he does depends on the strength of his opponent's attack. Dudley can counter most middle and high attacks, but can't stop low attacks. He still takes damage, making it possible to kill Dudley but still have him Cross Counter you. His attack will do no damage.
  • The EX Cross Counter costs less to use than his other EX specials.
  • The Slipping Jab can be performed repeatedly (it combos into itself).
  • Dudley's Dart Shot must be blocked standing.
  • The button used for the Corkscrew Blow determines how far forward you move during this move.
  • Immediately after inputting the command for the Rolling Thunder, you can press f + PPP to make Dudley dash forward twice before he starts punching. Holding f + PPP will make Dudley dash forward repeatedly until he's within range.

Elena

Special Moves:

  • Body Slam: Press (b / f +) LP + LK
  • Knee Attack: Press MP + MK
  • EX Rhino Horn: hcf + K
  • EX Mallet Smash: hcb + P
  • EX Spin Scythe: qcb + K (perform 2 times)
  • EX Scratch Wheel: f,d,df + K
  • EX Lynx Tail: b,d,db + K
  • Handstand Kick: f + MP
  • Handstand Whip: f + MK
  • Round Arch: b + HK
  • Sliding: df + HK

Super Arts:

  1. Spinning Beat: qcf,qcf + K (x3)
  2. Brave Dance: qcf,qcf + K (x2)
  3. Healing: qcf,qcf + P, then PP to cancel (x1)

Target Combos:

  • 1. Jumping LP, MK
  • 2. Jumping MP, HP
  • 3. Standing HP, standing HK
  • 4. Standing MK, crouching HP
Tips
  • The Mallet Mash, Handstand Kick, and Handstand Whip are overhead attacks.
  • After the first two hits of the Spin Scythe, entering qcb + K again makes Elena finish the kick. In the EX version, she finishes by knocking her opponent into the air for a juggle. You can enter qcb + K before the final kick for a normal finisher, but juggling is generally better.
  • The Lynx Tail and Sliding hit low and must be crouch blocked.
  • When the Healing SA is used, Elena gains back a small amount of lost life. If she's hit during this move, she gains no more life and the move ends. You can end the move prematurely by pressing PP during the Healing animation, but this is not advised as Elena gets back the most life just as the move ends.

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