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Side Quest Nancy & Erwin Pt. 2
Tales of Phantasia

Side Quest Nancy & Erwin Pt. 2

Complete the Nancy & Erwin Pt. 2 side quest in Tales of Phantasia. Find Erwin, solve puzzles, and defeat Demitel.

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Complete the Nancy & Erwin Pt. 2 side quest in Tales of Phantasia. Find Erwin, solve puzzles, and defeat Demitel.

Walkthrough
  1. 1
    Go to the inn and speak with Nancy, located at the top left of the room.
  2. 2
    She will tell you Erwin is at the company building and ask you to find him.
  3. 3
    Proceed to the company building on the upper left side of town.
  4. 4
    Find Erwin, who has blue hair, on the first floor and tell him to meet Nancy.
  5. 5
    Erwin will agree to meet Nancy at the fountain.
  6. 6
    On the second floor of the company building, find an exit to a balcony containing a chest with a Protect Ring. Equip it to boost defense.
  7. 7
    Return to Nancy at the inn and inform her that Erwin will meet her at the fountain.
  8. 8
    Nancy will then depart the inn.
  9. 9
    Go to the fountain and speak with Nancy. Erwin will soon arrive, and they will reconcile.
  10. 10
    Leave town and re-enter.
  11. 11
    Go to the company building and head to the upper floor to find Nancy and Erwin arguing with Erwin’s dad.
  12. 12
    After they run off, search for Erwin behind some columns above the fountain.
  13. 13
    Say yes to cheer him up.
  14. 14
    Exit town and travel across the bridge to the right, following the path to a building.
  15. 15
    Speak with the woman next to the chimney in this building. She will provide information about Demitel, stating he has gone to an isolated island accessible only by boat.
  16. 16
    Go to the second floor via the stairs at the top left of the house.
  17. 17
    Travel to the far left and speak with the mayor of Alvanista, who is Lenias’ twin brother and wishes to meet Lenias.
  18. 18
    Head to the upper right part of town, past the fountain, to reach the pier.
  19. 19
    Go to the right on the pier and board the ship. Speak with the captain.
  20. 20
    The captain will charge 400 Gald per passenger, totaling 1,600 Gald for four passengers.
  21. 21
    After paying, the ship will set sail for the island.
  22. 22
    Upon arrival, you can rest and save your progress by entering the ship and going to the lower left door, which leads to a room with a Memory Circle (a save point).
  23. 23
    Outside the ship, go to the bottom of the piers. The middle pier has a chest containing a Mixed Gummi. The right pier has a chest containing a ? Book. Using a Rune Bottle on the ? Book yields a Magazine, a weak weapon for Klaus suitable for collection.
  24. 24
    Proceed to another area. Going left leads to the world map, but you should go up the stairs.
  25. 25
    Before entering the mansion, there is a chest on the left containing Spectacles.
  26. 26
    Inside the mansion, go right first and through the bottom door. This room contains chests with an Apple Gummi, a Verbena, a Savory, another Apple Gummi, an Elixir, and 430 Gald. The upper door is locked for now.
  27. 27
    Return to the previous room.
  28. 28
    Go left to the next corridor. The top door in this corridor leads to a room with a Memory Circle for saving.
  29. 29
    Return to the corridor and enter the lower corridor with two doors. The left door is locked. The right door leads to Demitel’s Study.
  30. 30
    In Demitel’s Study, go to the upper left part to find a hidden chest containing a Savory.
  31. 31
    Examine the wardrobe where the chest was found to obtain a key.
  32. 32
    Return to the locked door on the right side of the corridor and unlock it.
  33. 33
    Proceed down to the garden and examine the large tree. This triggers a boss fight.
  34. 34
    Quickly defeat the tree. Use Klaus’s Sylph and Mint’s First Aid while using your strongest techniques.
  35. 35
    After defeating the tree, it will disappear, allowing sunlight to enter the mansion.
  36. 36
    Return to the first room in the middle of the mansion. If you need to heal or restore TP (Technical Points), you can go back to the ship south of this room.
  37. 37
    The sunlight entering through the window will hit a prism. Examine the prism.
  38. 38
    Rotate the prisms by pressing the A button. Rotate the middle prism until it emits light both right and left simultaneously. The left prism should emit light downwards, and the right prism upwards, so that the light reaches both crystal balls.
  39. 39
    A scene will play, indicating a door has opened to a set of stairs going down in the bottom left of the room. Descend into the basement.
  40. 40
    When the path splits, go left and up to find a chest containing a Rebirth Doll.
  41. 41
    Go back and take the right path. Follow the lower path to the right and then go up at the end to find two chests containing a Corsica weapon and an Ahmet Helmet. Equip these on Cress if you did not purchase them in Venezia.
  42. 42
    Go back slightly and take the upper path to find a Memory Circle to save your progress.
  43. 43
    Proceed up and through the door to confront Demitel.
  44. 44
    Demitel will lie about his involvement in the deaths of Rhea’s parents. Rhea will appear to prove his guilt.
  45. 45
    Demitel reveals the girl with him is not Rhea, and that Rhea died with her parents. The girl does not respond when asked if Demitel is telling the truth.
  46. 46
    A boss fight against Demitel, Lilites, and Golems will commence. Recommended level is 15, as Mint learns Heal by this point.
  47. 47
    Prioritize attacking the Lilites first, as they can cast powerful spells.
  48. 48
    Manually order Klaus to repeatedly cast Sylph on Demitel.
  49. 49
    Spam techniques on any Golems that appear.
  50. 50
    Use Life Bottles to revive fallen party members, especially Mint, to ensure continuous healing for Klaus and Cress.
  51. 51
    After eliminating the Lilites and Golems, focus on Demitel, preventing him from casting his death spell by constantly attacking.
  52. 52
    Upon defeating Demitel, he will drop a ? Book.
  53. 53
    A scene will occur where the girl falls down and releases a spirit.
  54. 54
    Upon regaining consciousness, the girl reveals her name is Arche. The party then takes her to her father, Bart.
  55. 55
    Arche gives you the Ruby and Aq (the source text cuts off here).
Tips
  • Equip the Protect Ring found on the balcony to increase defense.
  • The ? Book found on the pier can yield a Magazine for Klaus when used with a Rune Bottle, useful for collection.
  • Save your game frequently using the Memory Circles, especially before the boss fights.
  • In the Demitel boss fight, focus on disabling the Lilites and preventing Demitel from casting his ultimate spell.
  • Ensure Mint is kept alive to provide consistent healing.

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