Complete list of Earth, Water, Fire, Wind, Time, Space, and Mirage Orbal Arts in the legend of heroes trails from zero, including EP cost and effects.
Earth Orbal Arts:
- Stone Spike: Requires x1 Earth, costs 10 EP, range is One, effect is Petrify (10%).
- Quake: Requires x2 Earth, costs 30 EP, range is Area (M), no specific effect listed.
- Gorgon Breath: Requires x4 Earth, x1 other, costs 40 EP, range is Area (S), effect is Petrify (20%).
- Gaea Titanis: Requires x6 Earth, x2 other, costs 80 EP, range is Line, no specific effect listed.
- Yggdrasil: Requires x10 Earth, x3 other, costs 200 EP, range is Area (L), no specific effect listed.
- Earth Pulse: Requires x2 Earth, x1 other, costs 10 EP, range is One, effect is HP Regen.
- Crest: Requires x1 Earth, costs 10 EP, range is One, effect is DEF +25%.
- La Crest: Requires x3 Earth, costs 30 EP, range is Area (M), effect is DEF +25%.
- Adamantine Guard: Requires x8 Earth, x3 other, costs 80 EP, range is Area (S), effect is Single Craft Guard.
Water Orbal Arts:
- Icicle Edge: Requires x1 Water, costs 10 EP, range is One, effect is Freeze (10%).
- Blue Drop: Requires x2 Water, x1 other, costs 20 EP, range is Area (S), no specific effect listed.
- Ice Hammer: Requires x4 Water, x1 other, costs 30 EP, range is Area (M), effect is Freeze (20%).
- Hydro Cannon: Requires x6 Water, x1 other, costs 40 EP, range is Line, no specific effect listed.
- Diamond Dust: Requires x8 Water, x1 other, costs 60 EP, range is Area (S), effect is Freeze (30%).
- Genesis Flood: Requires x12 Water, costs 220 EP, range is All, no specific effect listed.
- Tear: Requires x1 Water, costs 10 EP, range is One, effect is Heal (S), Cures Burn.
- Teara: Requires x3 Water, costs 30 EP, range is One, effect is Heal (M), Cures Burn.
- Tearal: Requires x6 Water, costs 60 EP, range is One, effect is Heals (L), Cures Burn.
- Aqua Mirage: Requires x5 Water, x3 other, costs 40 EP, range is Area (M), effect is EVA +50%.
- Cobalt Sphere: Requires x2 Water, x1 other, costs 10 EP, range is Area (M), effect is Mute (100%).
- Thelas: Requires x2 Water, costs 30 EP, range is One, effect is Revive and Heal (S).
- Athelas: Requires x8 Water, costs 60 EP, range is One, effect is Revive and Heal (M).
Fire Orbal Arts:
- Fire Bolt: Requires x1 Fire, costs 10 EP, range is One, effect is Burn (10%).
- Heatwave: Requires x3 Fire, x1 other, costs 25 EP, range is Area (M), no specific effect listed.
- Magna Blaze: Requires x4 Fire, x1 other, costs 30 EP, range is One, effect is Burn (30%).
- Flare Butterfly: Requires x8 Fire, x3 other, costs 90 EP, range is Area (L), effect is Burn (20%).
- Crimson Ray: Requires x12 Fire, costs 140 EP, range is One, no specific effect listed.
- Forte: Requires x1 Fire, costs 10 EP, range is One, effect is STR +25%.
- La Forte: Requires x3 Fire, costs 30 EP, range is Area (M), effect is STR +25%.
- Impassion: Requires x5 Fire, x1 other, costs 40 EP, range is Area (M), effect is CP Regen.
Wind Orbal Arts:
- Sparkle: Requires x1 Wind, costs 10 EP, range is One, effect is Seal (10%).
- Aero Sickle: Requires x2 Wind, x1 other, costs 20 EP, range is Line, no specific effect listed.
- Aerial: Requires x4 Wind, costs 30 EP, range is Area (M), no specific effect listed.
- Spark Dyne: Requires x6 Wind, x2 other, costs 50 EP, range is Area (S), effect is Seal (30%).
- Thunder Cyclone: Requires x10 Wind, x2 other, costs 180 EP, range is Area (L), effect is Seal (20%).
- Breath: Requires x2 Wind, x1 other, costs 30 EP, range is Area (S), effect is HP Heal (M).
- Holy Breath: Requires x4 Wind, x2 other, costs 60 EP, range is Area (L), effect is HP Heal (L).
- Sylphid: Requires x2 Wind, x1 other, costs 20 EP, range is Area (M), effect is MOV +4.
- Recuria: Requires x5 Wind, costs 40 EP, range is Area (L), effect is Cures Ailments.
- Lorelei: Requires x6 Wind, x2 other, costs 50 EP, range is All, effect is Sleep (50%).
Time Orbal Arts:
- Soul Blur: Requires x2 Time, costs 10 EP, range is One, effect is Faint (10%).
- Death Spiral: Requires x6 Time, x2 other, costs 60 EP, range is Area (M), effect is KO (10%).
- Shadow Blade: Requires x10 Time, x3 other, costs 140 EP, range is Area (L), effect is Absorb HP.
- Chrono Down: Requires x1 Time, costs 10 EP, range is Area (M), effect is SPD -25%.
- Chrono Drive: Requires x3 Time, costs 20 EP, range is Area (M), effect is SPD +25%.
- Calamity Claw: Requires x8 Time, costs 60 EP, range is Area (L), effect is SPD -50%, MOV -3.
Space Orbal Arts:
- Dark Matter: Requires x6 Space, costs 60 EP, range is Area (L), effect is Suction, MOV -2.
- Last Disaster: Requires x12 Space, x8 other, costs 220 EP, range is Line, no specific effect listed.
- Innocence Arc: Requires x2 Space, costs 10 EP, range is All, effect is Cures Stats Down.
- Fortuna: Requires x4 Space, x1 other, costs 30 EP, range is Area (L), effect is ATS/ADF +25%.
- A-Reflex: Requires x6 Space, costs 40 EP, range is One, effect is Single Art Reflect.
- Celestial: Requires x10 Space, x8 other, costs 240 EP, range is Area (L), effect is Revive and Heal (All).
Mirage Orbal Arts:
- Chaos Brand: Requires x4 Mirage, costs 30 EP, range is One, effect is Confuse (10%).
- Galion Tower: Requires x6 Mirage, x2 other, costs 100 EP, range is Area (L), effect is Blind (100%).
- Avalon Gate: Requires x12 Mirage, x4 other, costs 250 EP, range is All, no specific effect listed.
- Saint: Requires x3 Mirage, x1 other, costs 30 EP, range is One, effect is STR/DEF +25%.
- Hollow Sphere: Requires x5 Mirage, x3 other, costs 40 EP, range is One, effect is Stealth.
- Lunar Craze: Requires x6 Mirage, costs 50 EP, range is Area (L), effect is Confuse Lower Level.
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