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Part 13
Thief 2: The Metal Age

Part 13

Complete walkthrough for Part 13 of Thief 2: The Metal Age, covering Shalebridge Road and the Eavesdropping mission objectives, secrets, and loot.

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Complete walkthrough for Part 13 of Thief 2: The Metal Age, covering Shalebridge Road and the Eavesdropping mission objectives, secrets, and loot.

Walkthrough
  1. 1
    Use the Shalebridge Gate Key to exit the mission.
  2. 2
    Mission 5: Eavesdropping Objectives:
    • Be in position to overhear the conversation between Karras and Truart.
  3. 3
    Find the Deposit Box Key and make an impression of it in wax.
  4. 4
    Take the Wax Key Impression with you.
  5. 5
    Return the original Key to where you found it.
  6. 6
    Steal at least 1200 loot.
  7. 7
    Don't kill anyone.
  8. 8
    Return to the front gates.
  9. 9
    Maximum Loot: 2119
  10. 10
    Secrets: 1
  11. 11
    Pickpockets: 1
  12. 12
    Secret #1: Hatch in Servant's workshop.
  13. 13
    Recommended Equipment: 7x Water Arrows, 6x Moss Arrow, 1x Noisemaker Arrow, 1x Invisibility Potion.
  14. 14
    Mission Notes: This mission has a random element. Avoid killing anyone, but Hammer haunts in the Catacombs can be removed. Water and moss arrows are useful.
  15. 15
    Outside: Start by the Front Gates. Go left to a workshop to find the first Servant (blackjackable) and a BAG OF GOLD (25/0/0|25). In the back chambers, find two more Servants.
  16. 16
    Secret #1: Near the other door in the workshop, a hidden lever opens a floor hatch with more corpses. Find a RING worth 100 GOLD (125/0/0|125) on the floor near a green-jacketed corpse.
  17. 17
    Continue south and east to a tunnel with a tomb containing a HAMMER SYMBOL worth 75 GOLD (200/0/0|200).
  18. 18
    In the south-east graveyard, find two more HAMMER SYMBOLS worth a combined 150 GOLD (350/0/0|350).
  19. 19
    Eavesdropping: Take the nearby staircase to one of the marked eavesdropping positions. Listen to the entire conversation to learn the location of a key needed later. The game randomly chooses one of nine possible spots for this key.
Tips
  • Lean against the door if Karras's voice is too low during the eavesdropping.
  • The RING in the workshop is very hard to see; adjust gamma and use the compass if needed.
  • The mission states not to kill anyone, but this exception applies to Hammer haunts in the Catacombs.
  • Exit the mission using the Shalebridge Gate Key.
  • Complete objectives for Mission 5: Eavesdropping.

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