Walkthrough for Part 36 of Thief 2: The Metal Age. Find equipment, relics, and learn strategies for navigating Sites 3, 4, and 5, and dealing with Cavador.
Walkthrough
- 1The downstairs rooms contain minor equipment and two flash mines. You can also find two RELICS worth a combined 40 GOODS (1677/0/40|1717).
- 2Go to the DOOR west of Base Camp; it should be open. The path leads north-west, and you'll sit on a bridge while guards reveal Cavador is the masked man, scared of burricks, and cannot be gassed.
- 3Site KD: Check your map and Cavador's route. He avoids Sites 6 and 9, and doesn't go near Base Camp. He passes through Sites 1, 7 & 8, all close to Site 9 (your exit). It's advisable to wait for him near Site 9 after clearing the map. If you find him in Site 3, carrying his body across the map is difficult. Sites 1, 7 & 8 are heavily guarded, making stealth difficult. An ambush spot is suggested south of Site 1.
- 4If blackjacking guards, hide their bodies, as at least three people patrol the map before Cavador.
- 5You can follow Cavador's route, but approaching Site 8 from the south or Sites 1 or 7 is difficult. Leave these rough spots until later when you have more equipment. From the town square, go south.
- 6Site 4: Clamber onto the platform near the ramp for four water arrows. The small room to the east holds three boxes and a TAPESTRY worth 75 GOODS (1677/0/115|1792).
- 7[SECRET #1]: The small house south of the building with boxes has a locked door. A lever on the outer wall opens it, granting access to a scouting orb and a flash mine.
- 8Site 4's eastern half has a patrolling guard, three stationary guards, and two cameras. Neither control panel disables the cameras (on Expert). Sneak for items: three water arrows, a gas arrow, and a scouting orb in an eastern room north of the second camera. Drop off cart tracks in the south-east corner, grab items, and vine arrow back up, dealing with a low guard.
- 9From Site 4's south-west corner, follow tracks around the tunnel, looking for a tunnel south and then west. Take the first left.
- 10Site 3: This site has two guards, two Children, two cameras, and a Sentry, with significant light and difficult terrain. It contains a gas mine and a flash mine in separate chests below. These are hard to reach and not essential for total stealth. Cavador might spot a disabled Child later, as they move along his patrol route.
- 11North from Site 3's exit, head west along the south of the map. A lone guard patrols this south-west corner carrying a PURSE OF 25 GOLD (1702/0/115|1817) [PP 2]. Hide his body. Another Mechanist (possibly Vilnia) comes down this western tunnel carrying a PURSE OF 50 GOLD (1752/0/115|1867) [PP 3].
- 12Continue north along the west tunnel and look west for the window of Site 5.
- 13At a junction with a single torch, wait in darkness for pickpockets. At least three (sometimes four) patrolmen pass through. One male guard carries a PURSE OF 50 GOLD (1802/0/115|1917) [PP 4]; his route goes south if you can't find him. Another female guard carries a PURSE OF 50 GOLD (1852/0/115|1967) [PP 5]; she should end up at Site 4.
- 14Site 5: This is Cavador's house. If you've found Cavador earlier, you might have stolen his key, which opens Site 5's double doors. Otherwise, you can lockpick them. Cavador can open them without his key. Spooking Cavador (e.g., by dousing a torch) without capturing him is not recommended.
Tips
- Consider Cavador's patrol route and avoid leaving disabled Children where he might see them.
- When ambushing Cavador, Sites 1, 7, and 8 are near the exit (Site 9) but heavily guarded. An ambush south of Site 1 is suggested.
- Be aware of multiple patrolling guards and pickpockets, especially near junctions. Hide bodies to maintain stealth.
- Site 4 contains useful items like water arrows, a gas arrow, and scouting orbs, but requires careful navigation around guards and cameras.
- Site 3 is generally low on valuable loot and difficult to navigate, making it skippable for stealth-focused players.
- Two RELICS worth a combined 40 GOODS.
- A TAPESTRY worth 75 GOODS.
- Several PURSES of gold: 25 GOLD, 50 GOLD (x3).
- Minor equipment, flash mines, gas mines, water arrows, gas arrows, and scouting orbs.
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