Explore the chilling lore of Until Dawn, detailing the origins of the Wendigo curse through cannibalism, the history of the sacred mountain, and combat strategies against these terrifying creatures.
This section compiles evidence and stories from personal experience, offering insights into the Wendigo phenomenon within Until Dawn.
CLUE 19 - JOURNAL: CANNIBALISM
Chapter: 8 - Revelation/Animus
Found: Old Hotel
Location: One of the pages of The Stranger's book. This is a mandatory clue to progress.
Game Description: Details how cannibalism leads to the Wendigo curse.
Item Details: The journal describes the Wendigo spirit possessing humans driven to desperation by hunger during harsh winters. The transformation involves changes in the eyes and teeth, leading to a creature that kills and consumes without remorse. The writer claims to have controlled Wendigos and warns that their death releases the spirit.
CLUE 20 - JOURNAL: HISTORY
Chapter: 8 - Revelation/Animus
Found: Old Hotel
Location: One of the pages of The Stranger's book. .
Game Description: Details the history of the mountain.
Item Details: The journal speaks of the Cree tribe who revered the mountain and its animals. The arrival of miners in 1893, who dug deep into the mountain for tin and radium, is said to have released a spirit, causing the mountain to 'cry out'.
CLUE 21 - JOURNAL: COMBAT
Chapter: 8 - Revelation/Animus
Found: Old Hotel
Location: One of the pages of The Stranger's book. .
Game Description: Details how to fight and trap Wendigos.
Item Details: The journal describes Wendigos as having sharp, dim eyes that detect movement but not stillness. Their skin is tough, resistant to knives and bullets, though shotguns can deter them. They can mimic prey. The writer claims to have killed six Wendigos, emphasizing that flamethrowers are the most effective weapon. Killing a Wendigo releases its spirit, so containment via traps and fire is preferred. Traps were baited with human limbs.
CLUE 22 - JOURNAL: BITE
Chapter: 8 - Revelation/Animus
Found: Old Hotel
Location: One of the pages of The Stranger's book. .
Game Description: Discusses the Wendigo's bite.
Item Details: The journal mentions native artifacts and totems (herbs and feathers) that can ward off Wendigos outdoors but are ineffective inside buildings. Cree legends suggest Wendigos are born from the bite of another, but the writer asserts that only consuming Wendigo flesh causes the transformation, as they have survived a bite themselves.
CLUE 23 - MAKESHIFT GRAVEYARD
Chapter: 9 - Despair/Karma
Found: Sanatorium
Location: In the chapel, take the far-left door, pass through a small room to reach an outdoor graveyard. This clue is unmissable.
Game Description: All crosses bear the date February 24, 1952, raising questions about the mass death. An update suggests Wendigos in the Sanatorium were responsible.
CLUE 24 - DOCTOR'S REPORT
Chapter: 9 - Despair/Karma
Found: Sanatorium
Location: After pulling a lever and squeezing through a door, descend stairs and turn left into the DETENTION CENTRE. The clue is on a table at the back.
Game Description: (Incomplete in source text)
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