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Part 12
Warcraft II: Tides of Darkness

Part 12

Warcraft II: Tides of Darkness Part 12 strategy for destroying the Kul Tiras navy and the Tomb of Sargeras. Includes island defense and unit tactics.

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Warcraft II: Tides of Darkness Part 12 strategy for destroying the Kul Tiras navy and the Tomb of Sargeras. Includes island defense and unit tactics.

Walkthrough
  1. 1
    Defend your starting island with Cannon Towers and Archer Towers, focusing defense on the south where blue attacks and the north/top right for green's griffin routes.
  2. 2
    Build your first shipyard north of your start point and secure the northwest oil field.
  3. 3
    Produce Troll Destroyers, upgrading their defense, and then build Juggernauts. Ensure both ship types have a spotter handy due to submarines.
  4. 4
    Build a second shipyard to save time on ship production; you need five total to win.
  5. 5
    Once you have at least level 4 Juggernauts with a spotter, hunt down green's ships, which are usually in groups of about four.
  6. 6
    If griffins appear, retreat and send in Troll Destroyers.
  7. 7
    After clearing green's ships, use a transport to send a small force to destroy the griffin lair on green's top island.
  8. 8
    Be cautious around the defended island, but the rest of the level is straightforward.
  9. 9
    Hunt for any remaining submarines, being careful when flying around the island.
  10. 10
    Build the remaining 3-4 shipyards.
  11. 11
    To finish off Kul Tiras, destroy their navy and the Human Settlement on Kul Tiras.
  12. 12
    You start on an island in the bottom right with a sizable force and navy. Gather your force and attack the concentrated Kul Tiras navy to the northwest immediately.
  13. 13
    Destroy the shipyard, oil field, and oil ships of Kul Tiras.
  14. 14
    While your ships engage, load troops into transports and send them across the bottom of the map. Clear the passage with ships if necessary.
  15. 15
    Unload troops on the small part of the island cut off by a river crossing. Build your defense at this bottleneck, using trolls against griffins.
  16. 16
    Build your town south of the trees, keeping peasants near towers for repairs.
  17. 17
    Build a fortress, then get a couple of Dragons and a Death Knight. Haste the dragons and send them to the top left corner to destroy two griffin towers.
  18. 18
    Use the dragons to take out troops and cannon towers, then expend them.
  19. 19
    Take and defend at least one of the two mines near the middle of the map.
  20. 20
    With new resources, build more dragons. A squad of 5-6 dragons can destroy green's castle.
  21. 21
    With the castle destroyed, mop up remaining enemies.
  22. 22
    Once all objectives are complete, Kul Tiras is gone.
Tips
  • A simple tower arrangement like CCAACC/CCAACC/AAAAAA/AAAAAA can stop most blue troops, but have troops ready for catapults.
  • A double defense upgrade on Troll Destroyers will keep them active for the rest of the level.
  • If you get ships back, use them to sink remaining transports to save on food.
  • Use trolls to keep griffins back while establishing your base defense.
  • Keep the Death Knight alive at all costs in The Tomb of Sargeras.
  • Spend most of The Tomb of Sargeras waiting for the Death Knight's mana to recharge.

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