Learn to establish multiple bases in Command & Conquer: Red Alert 2 for increased cash flow and strategic advantage. Includes defense and unit deployment.
Walkthrough
- 1Begin building your initial base by constructing a Barracks, defenses, and a War Factory.
- 2Build approximately 5 extra ore miners to ensure a steady income.
- 3Construct Power Plants and an Air Force Command to gain access to the radar (a map overlay showing unit and building locations).
- 4Build a Battle Lab to unlock advanced defenses.
- 5Deploy Prism Towers and Patriots for defense.
- 6Build a Harrier to search for nearby Oil Derricks.
- 7If Oil Derricks are found, build Engineers and a helicopter to capture them, increasing your cash flow.
- 8Search for crates, aiming for money crates to maintain income.
- 9Once defenses are established, build a Service Depot.
- 10Construct around a dozen Prism Tanks and optional extra Grizzly Tanks to withstand initial attacks.
- 11Build an MCV (Mobile Construction Vehicle) and find a suitable location for a second base.
- 12While moving the MCV, begin constructing a Gap Generator (a structure that hides units and buildings from radar) at the new location.
- 13Deploy the MCV and the Gap Generator side-by-side at the new base.
- 14Build Power Plants, a Barracks, a Refinery, and a War Factory at the second base.
- 15This second base will be independent; build approximately 5 extra ore miners there for its own income.
- 16At your original base, produce GIs and garrison them in buildings to defend key routes.
- 17Build Attack Dogs for rapid infantry elimination.
- 18For the second base, initially build Pillboxes to minimize power requirements, aiming for a total of 8.
- 19Once the second base defenses are set, build approximately 50 Grizzly Tanks at your original base.
- 20Construct additional Power Plants at the second base, along with the Chronosphere (a superweapon that can teleport units) and the Weather Control Device (a superweapon that can alter the battlefield environment).
- 21Scout the enemy using paratroopers (if playing as the US or with an Airport) or a Spy to infiltrate their base and gather intelligence. Alternatively, build a Spy Satellite Uplink for map-wide intelligence.
- 22If you infiltrate a War Factory or Battle Lab, build another platoon of 30 to 50 tanks.
- 23To counter Kirovs (powerful Soviet air units), build Rocketeers until your base is full and rush the Kirovs with them.
- 24If Kirovs breach your defenses, evacuate all remaining tanks and infantry from the original base to the second base, using IFVs or helicopters to transport infantry quickly.
- 25If Kirovs are stopped, build a Tanya (a special forces unit) and infiltrate the enemy base to destroy infantry and structures. Be cautious of Yuris (units with mind control abilities).
- 26After Tanya is defeated or killed, build Chrono Legionaires (units that can displace targets in time) and use them to destroy enemy buildings.
- 27Once Chrono Legionaires are lost, launch a Weather Storm at the enemy base.
- 28After the storm, attack with your full tank force. If this fails, build additional tanks and launch another Weather Storm.
- 29If Kirovs destroy your original base, move all remaining tanks to the second base, sell off buildings for extra cash, and have your ore miners work for the second base.
- 30Place your Battle Lab at the second base, build a Spy Satellite Uplink and additional power plants if needed.
- 31Construct a Service Depot at the second base.
- 32Build advanced defenses and a large number of Patriots at the second base.
- 33Maintain your Gap Generator's cloak to remain hidden.
Tips
- Capturing Oil Derricks significantly boosts your income.
- Garrisoned GIs in buildings provide effective defensive coverage.
- Pillboxes are a low-power, early-game defensive option for the second base.
- Infiltrating an enemy War Factory or Battle Lab provides a significant unit production advantage.
- Tanya is highly effective against infantry and can be used for surgical strikes.
- Chrono Legionaires can disable or destroy key enemy structures.
- A Weather Storm can cripple enemy defenses before a ground assault.
- If your original base is overrun, retreating to a well-established second base is crucial for survival.
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