Learn how to use the Spy effectively in Command & Conquer: Red Alert 2, from stealing cash to disabling power and resetting super weapons.
The Spy unit in Command & Conquer: Red Alert 2 is a crucial strategic asset, offering several potent abilities when infiltrated into enemy structures. Detecting a Spy is generally harder than in the original Red Alert, but placing your own Guard Dogs in Guard mode is the best defense.
Spy Abilities:
- Refinery: Steals cash for you.
- Power Plant: Shuts off power for 1 minute.
- Radar (your minimap with nearby blips and threats marked) Tower/Air Force Command HQ: Resets the shroud (the visible area on the map).
- Barracks/War Factory: Makes your units Veteran (improving their combat effectiveness).
- Battle Lab: Offers you a new unit to build.
- Super Weapon: Resets the countdown (very useful).
Tips
- Be cautious of enemy Guard Dogs, as they can detect your Spies quickly.
- Psychic units, such as Yuri, and the Psychic Sensor (a structure) can also detect Spies.
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