Learn about the Days Gone mission 'Why Am I Here?', O'Brian's revelations about Sarah, and the evolving infected.
Walkthrough
- 1Meet O'Brian for a face-to-face meeting at a mission marker in a remote area of the Cascade region.
- 2O'Brian reveals Sarah had high security clearance and was evacuated from the holding facility before it was overrun.
- 3He states she was taken to a fort that was also overrun, and she is now at a militia camp in the Crater Lake area.
- 4O'Brian explains his sympathetic chopper crew cannot take you to Crater Lake as it is a hostile no-fly zone.
- 5He warns that the infected are evolving and the situation will worsen significantly.
- 6Relay this information to Boozer and inquire about Iron Mike's exploration and a possible route to Crater Lake over the mountains.
- 7Be aware of a horde that travels through the area.
Tips
- Pay attention to O'Brian's warnings about the infected's evolution.
- Discuss the possibility of reaching Crater Lake with Boozer.
- Be cautious of the horde in the vicinity.
Walkthrough
- 1Return to Sarah's memorial stone.
- 2Scratch out her name.
Tips
- Reflect on the knowledge that Sarah may not have died.
- Deacon puts on his wedding ring.
Walkthrough
- 1Drive west to the Drifter camp northwest of Lost Lake.
- 2Stop before crossing the bridge.
- 3Silently eliminate the sniper on the west overlook. Be aware of a tripwire on the overlook.
- 4Scout the camp from the overlook and silently eliminate the remaining Drifters.
- 5Be aware that being detected will bring in four additional hostiles.
- 6Watch out for tripwires and bear traps scattered around the camp.
- 7Avoid a firefight, as it can alert a horde.
Tips
- Operating stealthily is advised to avoid alerting a horde.
- Be aware of the sniper on the overlook and the tripwire.
- Watch for bear traps and tripwires on footpaths.
Walkthrough
- 1Drive to the farm northeast of the camp and find a clue in the barn.
- 2Follow the apparition showing Jeremy finding a gas can, which generates a dotted path.
- 3Ride to the service station and find another clue near the pumps, showing an apparition of Jeremy being captured.
- 4Be aware of Freaks roaming the town and a horde that occasionally passes through.
- 5Follow the dotted trail behind the building and then the footprints into a white brick building.
- 6A marker will appear about 50 meters away.
- 7Check the roadway for hostiles and move across the street.
- 8Go through the Level 2 building and find clues at a blood pool on the sidewalk and a blood splatter on a low wall.
- 9Follow the footprints into the burned-out Brick Oven Pizza and Pub building.
- 10Find a clue on the sidewalk at a blood spatter.
- 11Follow the dotted trail past Frederic's Furniture Co. store until it vanishes.
- 12Head for the Bank of the Metolius at the marker about 65 meters away.
- 13Be aware of hostiles in the area; a firefight may draw in additional hostiles and the horde.
- 14Go up the stairwell on the east side of the bank, enter the building, and go upstairs.
- 15Find Jeremy on the outside rooftop; he may have a guard.
- 16Untie Jeremy.
Tips
- Be aware of Freaks and a potential horde in the town.
- Stealth is recommended when approaching the Bank of the Metolius.
- Check for hostiles on the roadway before crossing the street.
Walkthrough
- 1Stock up on ammo, suppressors, and make any available bike improvements.
- 2Bid farewell to Boozer, Rikki, and Addy.
- 3Follow Iron Mike on the ride into the snowy mountains through Thielsen's Pass.
- 4Look for Freaks roaming the Rogue Tunnel NERO Checkpoint (an auto-save point you restart from on death).
- 5Iron Mike will send you alone to the summit.
- 6Follow the twisting path to the summit.
Tips
- Prepare your bike with necessary upgrades and supplies before departing.
- The mission will warn that initiating it makes the northern region temporarily off-limits.
- You agree to never return to Lost Lake Camp in exchange for the route.
Reward: Storyline: Surviving Isn't Living. Transitions to, Mayday, Mayday.
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