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Section 22: The Anarchist Spy
Days Gone

Section 22: The Anarchist Spy

Struggling with 'The Anarchist Spy' mission in Days Gone? Get the best tips and strategies to take down this tough chase and apprehend the target.

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Struggling with 'The Anarchist Spy' mission in Days Gone? Get the best tips and strategies to take down this tough chase and apprehend the target.

Alright, so you've got a mission called "The Anarchist Spy" coming up, and let me tell you, it's a bit of a doozy. Even with a fully upgraded bike, this chase is no joke. The Anarchist is a seriously skilled rider, and he's not afraid to use Molotovs and his sidearm to keep you off his tail. If you hit anything or lose sight of him, it's mission failed. Honestly, if you're really stuck, don't sweat it too much – you can always switch the difficulty to Easy in the Options menu. This lets you get past the chase after three tries without any penalty, so you can keep the story moving.

The mission kicks off with a call from The Colonel. He wants you to bring in this Anarchist guy, and he wants him alive. Before you head out, make sure you've got a full tank of gas and plenty of ammo for your sidearm. You'll learn that this spy is one of the best riders around, and you'll definitely feel that during the chase. Your success hinges on having a well-upgraded bike, a decent sidearm, and your own riding skills.

Your first objective is to ride to a remote shack and check out a dead body. This is the trigger – the spy will blast past you on the slope below. Now, you gotta give chase! He's not only incredibly fast and agile on this crazy terrain, but he'll also be chucking Molotovs behind him. Seriously, be ready for one of the game's most challenging pursuits. Once you manage to cripple his bike, you'll need to bind him up and leave him for The Colonel's goons to collect.

Mission Details:
Storyline: Bounty Hunter
Camp: Encampment
Mission Number: 10 of 13
Rewards: 5,000 XP, 1,800 trust, 3,500 credits.

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