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Canyon (2)
Eternal Strands

Canyon (2)

Yahtzee Croshaw reviews Eternal Strands, a gear grinder with extraction elements and giant monster fights, comparing it to Monster Hunter and Shadow of the Colossus.

By ···10 min read·Multi-source verified
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Yahtzee Croshaw reviews Eternal Strands, a gear grinder with extraction elements and giant monster fights, comparing it to Monster Hunter and Shadow of the Colossus.

Walkthrough
  1. 1
    The game is a gear grinder with extraction elements. Players mount expeditions from a base camp to open-ended areas to fight monsters, gather crafting materials, and complete story objectives.
  2. 2
    Combat is standard action-RPG fare, with elemental damage systems (freeze and fire) that can trivialize some encounters. Enemy variety is limited.
  3. 3
    Crafting recipes are unspecific, allowing for material substitutions, which reduces the pressure to grind for exact components.
  4. 4
    Giant monster fights are a highlight, described as similar to Shadow of the Colossus but on a smaller, more manageable scale. These fights are crucial for learning and upgrading new spells.
  5. 5
    The game is compared to a Fisher-Price Monster Hunter, offering a more streamlined experience.
  6. 6
    The second half of the game features repetitive story quests that involve revisiting areas.
  7. 7
    The developers are praised for understanding core game design principles, akin to Picasso's early realistic work, with anticipation for more unique future projects.
Tips
  • Focus on exploring and collecting materials, as crafting recipes are flexible.
  • Engage with the giant monster fights, as they are a key mechanic for progression and a highlight of the gameplay.
  • Appreciate the game as a strong first effort, with potential for the developers to evolve into more experimental designs.

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