Yahtzee reviews Eternal Strands, a gear grinder with extraction elements and giant monster fights, comparing it to Monster Hunter and Shadow of the Colossus.
Walkthrough
- 1The game features a gear-grinding loop where players mount expeditions from a base camp to open-ended areas to fight monsters, gather crafting materials, and complete objectives.
- 2Combat involves chipping away at enemy health bars with elemental damage, though the author found encasing enemies in ice and attacking them to be most effective.
- 3Crafting recipes are unspecific, allowing for material substitutions and reducing the need to grind for exact items.
- 4Giant monster fights are a highlight, described as similar to "crawl around a big bastard's armpits, knifing his sensitive areas" affairs, serving as a more accessible alternative to Shadow of the Colossus.
- 5These giant monsters must be killed once to learn a new spell, and then again in a specific way to upgrade it.
- 6The game is compared to a "Fisher-Price Monster Hunter" or a theme park version, offering a less time-intensive experience.
- 7The first half of the game offers a sense of exploration and discovery, while the second half becomes repetitive with story quests often involving returning to previously visited areas.
Tips
- Focus on exploring the environment and collecting materials, as crafting recipes are flexible.
- Embrace the giant monster fights as a core and well-implemented mechanic.
- Appreciate the game as a strong foundational effort from a new developer, similar to Picasso's early realistic works before his more experimental phases.
The game is considered a very solid starting point for the developers, demonstrating a good understanding of game design principles, with the hope that they will create more unique and artistic games in the future.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content