Follow our Far Cry New Dawn walkthrough for the Homecoming/Through the Wringer main mission. Find captives, defuse bombs, and survive the twins' brutal ambush.
Walkthrough
- 1Speak to Kim Rye in Prosperity. She asks you to search for Rush, who has gone missing. A scoped sniper or assault rifle is recommended for this mission.
- 2Leave Prosperity. The twins will contact you and direct you to the old fertilizer plant, now called Punishment Pass. The mission Through the Wringer will be added to your Journal. If you have liberated The Refinery, the mission marker will be west of it.
- 3Approach Punishment Pass. The twins will taunt you. Clear the plant of hostiles, including potential attack dogs and Highwaymen.
- 4Interact with the marker on the broken red silo. A 1:30 timer will start, and a marker will appear to the east behind a red brick building.
- 5Sprint counterclockwise around the main structure. Dislodge the planking obstructing a glowing red switch on the outside wall.
- 6Sprint back to the silo and interact with it again. A 3:00 timer will activate, and your objective will change to finding four captives to defuse bombs.
- 7Defuse the first bomb: From the broken silo, sprint south. Enter the pink building through a partially opened doorway, turn left, and dislodge planks from two doorways to reach and release the captive.
- 8Defuse the second bomb: Backtrack to the broken silo. Enter the red brick building by dislodging planks from the doorway. In the adjacent chamber, find the keycard on a clipboard to the left of a locked door. Use it to unlock the door and release the captive.
- 9Defuse the third bomb: Backtrack to the broken silo and sprint north to two stacked pink cargo containers. Enter the bottom container to release the captive.
- 10Defuse the fourth bomb: Go to the shack on the northeast side of the site at the marker. A keycard near the door unlocks it, but a tractor is blocking it. Repair the tractor and move it, or use an explosive to clear the door. Release the captive.
- 11Another timer will begin, counting down from 2:00. A marker will appear in the main building. Enter the structure, go through the doorway, and descend the stairwell.
- 12The captives are behind bars. Activate the four switches in the correct sequence to open the gate: 2, 3, 4, 1 (from left to right). This will light the lamps green and release the captives.
- 13A new timer will start, counting down from 1:40. Three markers will appear on towers around the perimeter. Climb the interior stairwells and exterior walkways.
- 14Locate and snipe the three padlocks above the trussed captives on the towers. A scoped rifle is recommended, but a bow can also work.
- 15The twins will contact you. A marker will appear on the upper walkway. Leave your weapons in the duffle bag before entering the building to confront the twins.
- 16During the cutscene, the twins cuff you and kill Rush. You break free and retaliate but are knocked out a window.
- 17After a cutscene showing the twins' past, you climb to the room where Rush was executed. The scene shifts back to Prosperity for Rush's funeral.
- 18Talk to Kim Rye. She provides information about an arena promoter connected to the twins, leading to the next mission.
Tips
- A scoped sniper or assault rifle is highly recommended for this mission, especially for sniping the padlocks on the towers.
- Be prepared for additional hostiles to enter the site during the bomb defusal phases.
- The sequence for the switches in the main building is crucial: 2, 3, 4, 1.
- When confronting the twins, you must disarm yourself by placing weapons in the duffle bag.
- Experience Points
- Progress in the main story
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