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Gran Turismo 2

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Explore Gran Turismo 2's Arcade and Simulation modes, nearly 620 cars, 27 tracks, rally racing, and DualShock support. Learn about its development and Seiko sponsorship.

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Explore Gran Turismo 2's Arcade and Simulation modes, nearly 620 cars, 27 tracks, rally racing, and DualShock support. Learn about its development and Seiko sponsorship.

Walkthrough
  1. 1
    Arcade Mode: Freely choose courses and vehicles.
  2. 2
    Simulation Mode: Earn driver's licenses, purchase vehicles, and win trophies to unlock new courses.
  3. 3
    Car Roster: Features approximately 620 cars.
  4. 4
    Track Selection: Includes 27 race tracks.
  5. 5
    Rally Racing: Introduces winding dirt tracks, such as variations of Pikes Peak (Hill Climb and Downhill).
  6. 6
    Controller Support: First Gran Turismo game to support DualShock vibration and Namco's NeGcon controller, enhancing compatibility with steering wheels.
  7. 7
    Real-World Integration: Features real-world circuits and race cars.
Tips
  • The game was developed by Polyphony Digital and published by Sony Computer Entertainment in 1999.
  • It was well-received, selling 9.37 million copies worldwide and achieving an average Metacritic score of 93%.
  • Early versions had glitches that could corrupt saved games; Sony offered replacements for affected copies.
  • The game featured a sponsorship with the Seiko Corporation, whose logo appears on end-of-event screens and billboards.
  • Gran Turismo 2 is one of three games in the series to use two discs for major game content.
  • It is one of two mainline entries to not experience development delays.
  • Features unique tracks for license tests, unlike other games in the series that use sections of actual race tracks.
  • Includes the International C license, shared only with Gran Turismo 5.

Gran Turismo 2 became a Sony Greatest Hits title, selling 9.37 million copies globally and receiving critical acclaim for its extensive content and gameplay features.

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