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ENDINGS (2)
Papers, Please

ENDINGS (2)

"Papers, Please" Day Fourteen: Learn about Most Wanted Criminals, EZIC agents, and how to prevent terrorist attacks.

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"Papers, Please" Day Fourteen: Learn about Most Wanted Criminals, EZIC agents, and how to prevent terrorist attacks.

Walkthrough
  1. 1
    A new mechanic is introduced: a list of three Most Wanted Criminals will appear in your daily bulletin.
  2. 2
    When a Most Wanted Criminal appears, link their face to the corresponding photo on the middle page of the bulletin to interrogate them.
  3. 3
    Detain the Most Wanted Criminal or deny them entry.
  4. 4
    After Entrant Nine, an EZIC agent named Stepheni Graire is allowed in.
  5. 5
    Random smugglers may appear; if allowed in, they trigger a terrorist attack, ending the day early.
  6. 6
    Always check the weight of a person against their ID card or Identity Supplement.
  7. 7
    At the end of the day, you can buy the fourth and final Booth Upgrade if you bought all three prior upgrades as soon as they were possible.
  8. 8
    When in Inspection Mode and linking two pieces of evidence, double-click with the mouse to speed up the Inspection time.
Tips
  • Link the Most Wanted Criminal's face to their photo in the bulletin to identify them.
  • Denying entry to a potential smuggler can prevent a terrorist attack.
  • Purchasing all prior booth upgrades enables the purchase of the final upgrade on Day Fourteen.

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