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SCRIPTED ENTRIES (11)
Papers, Please

SCRIPTED ENTRIES (11)

Learn about scripted entries in "Papers, Please", including Jorji Costava's passport, Calensk's credits, and EZIC operatives.

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Learn about scripted entries in "Papers, Please", including Jorji Costava's passport, Calensk's credits, and EZIC operatives.

Walkthrough
  1. 1
    Entrant One: This foreigner will always present a forged entry permit.
  2. 2
    Entrant Two: This is Jorji Costava. If you have not previously allowed him through, he will have valid papers. Approving his passport grants you the Obristan Token and a Steam achievement.
  3. 3
    Entrant Four: This is Calensk. If you have detained at least two people in the prior two days, he will give you 5 credits. If you detained four or more people, you will still receive 5 credits, but you will also trigger a dialogue change where Calensk discusses his spouse. Calensk counts as a procession, earning you an additional 5 credits.
  4. 4
    Entrant Six: This is Mikhail Saratov, an EZIC operative. His name could be deduced by aligning the top-center opening on the cipher with the sun on the coded document. His Entry Permit is missing; letting him in will result in a citation.
  5. 5
    Entrant Nine: If Mikhail Saratov was denied entry, this EZIC messenger will appear and deliver a threat. The EZIC messenger will leave but counts as a procession.
Tips
  • Detaining four or more people before Entrant Four (Calensk) appears can lead to a unique dialogue about Calensk's spouse, in addition to the 5 credits.
  • Ensure you have the cipher and coded document to identify Mikhail Saratov if you wish to avoid a citation.
  • Denying Mikhail Saratov will trigger the appearance of an EZIC messenger.

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