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ENDINGS (4)
Papers, Please

ENDINGS (4)

Learn how to achieve Ending 4 in "Papers, Please" by denying entry and accepting bribes. Details on bomb failures and the Sharpshooter bonus.

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Learn how to achieve Ending 4 in "Papers, Please" by denying entry and accepting bribes. Details on bomb failures and the Sharpshooter bonus.

Ending 4 Conditions:

  • You must have denied Stepheni Graire entry to Arstotzka on the previous day.
  • You must have accepted either the 1000 or 2000 credit bribe from Stepheni Graire.

If these conditions are met, you will receive Ending 4, a bad ending, at the start of the day.

Bomb Failure:

  • Failing to cut the correct wires on the bomb in time, or cutting the wrong wires, will cause the bomb to explode.
  • This does not result in a proper ending; you will be sent back to the title screen.

Day Sixteen Changes:

On Day Sixteen, the number of guards stationed around the customs office decreases from 5 to 3. You will receive a key from this day forward.

Sharpshooter Bonus:

  • Whenever somebody jumps over a desk, you can take the key and open a lock on the right side of your document screen to access a Tranquiliser Gun with three shots.
  • If you aim the crosshairs over a person running across the field and shoot them with the Tranquiliser, you can earn a Sharpshooter money bonus.

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