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SCRIPTED ENTRIES (24)
Papers, Please

SCRIPTED ENTRIES (24)

Guide to scripted entries in "Papers, Please", including how to handle Entrant One, Entrant Four, Entrant Six, Jorji Costava, and potential bombers.

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Guide to scripted entries in "Papers, Please", including how to handle Entrant One, Entrant Four, Entrant Six, Jorji Costava, and potential bombers.

Walkthrough
  1. 1
    Entrant One: This Arstotzkan is from Altan. Confiscate their passport, then Approve the seizure slip. They will refuse to leave; detain them to keep the line moving.
  2. 2
    Entrant Four: This is an EZIC messenger. Accept and read their note, then hand it back before the EZIC operative leaves.
  3. 3
    Entrant Six: This Arstotzkan is from Altan. Confiscate their passport and Approve the passport seizure slip before waving them through.
  4. 4
    Entrant Eight: This is Jorji Costava. They will have valid paperwork, but are on the most wanted list. Approving them results in a citation, so either deny or detain them after pointing out the discrepancy.
  5. 5
    Entrant Nine: This entrant MAY be a bomber. Note any weight discrepancies. Detain or Deny.
Tips
  • Always pay close attention to discrepancies, especially with Entrant Nine, as they may indicate a bomber.
  • Jorji Costava is a special case; processing him incorrectly can lead to a citation.

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