Understand how Natures affect stats in Pokémon Colosseum, including which stats they raise and lower.
Natures are a mechanic in Pokémon Colosseum that affect a Pokémon's growth. Each Nature provides a 10% increase to one stat and a 10% decrease to another, or has no effect on any stat.
Nature Chart:
- Adamant: +ATK, -SP.ATK (Flavor: SPICY, -DRY)
- Bashful: NEUTRAL
- Brave: +DEF, -ATK (Flavor: SOUR, -SPICY)
- Calm: +SP.DEF, -ATK (Flavor: BITTER, -SPICY)
- Careful: +SP.DEF, -SP.ATK (Flavor: BITTER, -DRY)
- Docile: NEUTRAL
- Gentle: +SP.DEF, -DEF (Flavor: BITTER, -SOUR)
- Hardy: NEUTRAL
- Hasty: +SPEED, -DEF (Flavor: SWEET, -SOUR)
- Impish: +DEF, -SP.ATK (Flavor: SOUR, -DRY)
- Jolly: +SPEED, -DEF (Flavor: SWEET, -SOUR)
- Lax: +DEF, -SP.DEF (Flavor: SOUR, -BITTER)
- Lonely: +ATK, -DEF (Flavor: SPICY, -SOUR)
- Mild: +SP.ATK, -DEF (Flavor: DRY, -SOUR)
- Modest: +SP.ATK, -ATK (Flavor: DRY, -SPICY)
- Naïve: +SPD, -SP.DEF (Flavor: SWEET, -BITTER)
- Naughty: +ATK, -SP.DEF (Flavor: SPICY, -BITTER)
- Quiet: +SP.ATK, -SPD (Flavor: DRY, -SWEET)
- Quirky: NEUTRAL
- Rash: +SP.ATK, -SP.DEF (Flavor: DRY, -BITTER)
- Relaxed: +DEF, -SPD (Flavor: SOUR, -SWEET)
- Sassy: +SP.DEF, -SPD (Flavor: BITTER, -SWEET)
- Serious: NEUTRAL
- Timid: +SPD, -ATK (Flavor: SWEET, -SPICY)
Tips
- Consider a Pokémon's intended role when choosing or understanding its Nature. For example, a Pokémon that will primarily use physical attacks might benefit from an Adamant Nature (+ATK, -SP.ATK).
- Natures that increase Speed are often desirable for offensive Pokémon.
- Natures with NEUTRAL effects do not alter any stat growth.
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