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Wailord		LV40		WATER
Pokémon Colosseum

Wailord LV40 WATER

Learn how to defeat the powerful Wailord (LV40, Water-type) in Pokémon Colosseum. Get tips on using Psychic and Electric-type attacks and navigating The Under.

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Learn how to defeat the powerful Wailord (LV40, Water-type) in Pokémon Colosseum. Get tips on using Psychic and Electric-type attacks and navigating The Under.

Alright, let's talk about taking down that massive Wailord you'll encounter. It's a Level 40 Water-type, so you'll want to bring your best against it. If you've got Espeon trained up, especially if it's Level 36 or higher, its Psybeam attack will be super effective. Don't forget about Ampharos either – if you've been training and purifying it, an Electric-type move from Ampharos will also do a ton of damage.

After that battle, head into the door near Chaser Gurks. This is the junk shop, and you'll need to go down to the basement. Here, you'll find a kid named Perr. He recognizes you and needs you to deliver a Powerup Part to someone named Nett. Nett lives way over on the far left side of The Under, and his house is pretty distinctive – it's got a rotating antenna dish on top.

Make your way to Nett's house with the antenna. When you get there, talk to the kid standing out front. He'll see you have the Powerup Part and let you inside. This place is actually the headquarters for 'Kids Grid,' a group with bases in Pyrite Town and The Under. You might remember a group of kids behind a bookshelf in Duking's house in Pyrite Town – they're part of Kids Grid too! The Under branch is right here.

You'll be led into the basement, where Nett is waiting. He's on his computer in the left-side room. Hand over the Powerup Part to him. After that, you'll get a cutscene with Nascour, Venus, and Ein. Remember those gray binders, the 'Ein Files'? Ein is the mastermind behind the creation of Shadow Pokémon, and this is your introduction to him. Another cutscene follows, showing Ein and another scientist heading back to the Shadow Lab.

Nett will get your P*DA number. Once that's done, exit the building. You'll hear someone announce they've spotted the spy – and guess what? That's you! Or is it? Head back towards the elevator you used to get into The Under. You'll find some Cipher members have apprehended the spy and put them in a cell. Your next task is to talk to one of the Cipher Peons and then battle both of them.

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