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Guide and Walkthrough (GBC) by Eevee-Trainer / \_Cecilia\_
Pokémon Gold and Silver

Guide and Walkthrough (GBC) by Eevee-Trainer / \_Cecilia\_

Comprehensive walkthrough for Pokémon Gold and Silver, covering Johto and Kanto regions, gyms, Team Rocket, legendary Pokémon, and all essential gameplay mechanics.

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Comprehensive walkthrough for Pokémon Gold and Silver, covering Johto and Kanto regions, gyms, Team Rocket, legendary Pokémon, and all essential gameplay mechanics.

Walkthrough
  1. 1
    Introduction
  2. 2
    Basics of the Game
  3. 3
    Johto Walkthrough
    • Zephyr Badge - Game Start-Up and New Bark Town
  4. 4
    Zephyr Badge - Meeting Mr. Pokemon
  5. 5
    Zephyr Badge - Route 31 (and some side areas)
  6. 6
    Zephyr Badge - Violet City, Sprout Tower, and The Gym
  7. 7
    Hive Badge - To Azalea Town!
  8. 8
    Hive Badge - Azaleas, Slowpokes, and A Gym
  9. 9
    Plain Badge - A Rival, A Forest, and A Daycare
  10. 10
    Plain Badge - A Golden City
  11. 11
    Fog Badge - Watering Pokemon and Catching Bugs
  12. 12
    Fog Badge - Ecruteak City: Where Past and Present Meet
  13. 13
    Storm Badge - A Trip to the Coast
  14. 14
    Storm Badge - A Lighthouse and An Ocean Crossing
  15. 15
    Mineral Badge - The Sound of Clashing Steel
  16. 16
    Glacier Badge - To Mahogany Town!
  17. 17
    Glacier Badge - Ousting Team Rocket
  18. 18
    Glacier Badge - A Bone-Chilling Gym Battle!
  19. 19
    Rising Badge - The Rocket Radio Ruckus!
  20. 20
    Rising Badge - The Guardian of the Skies, Ho-Oh! (Gold Version)
  21. 21
    Rising Badge - The Guardian of the Seas, Lugia! (Silver Version)
  22. 22
    Rising Badge - Route 44 and Ice Path
  23. 23
    Rising Badge - Gold in the Dragon's Den
  24. 24
    Road to the Pokemon League!
  25. 25
    The Indigo Plateau!
  26. 26
    Kanto Walkthrough
    • Thunder Badge - An Electrifying Arrival!
  27. 27
    Marsh Badge - Who Saw This Coming?
  28. 28
    Rainbow Badge - The City of Rainbow Dreams
  29. 29
    Soul Badge - The Passion-Pink Fuschia City
  30. 30
    Cascade Badge - The Aquatic Cerulean City
  31. 31
    Boulder Badge - Oh, She'll Be Coming Around Mt. Moon...~
  32. 32
    Volcano Badge - Fiery Battle in the Seafoam Islands!
  33. 33
    Earth Badge - Return to Viridian City!
  34. 34
    Side Activity: Unexplored Areas in Kanto
  35. 35
    Mt. Silver: The Final Trial
  36. 36
    Miscellaneous Gameplay Info
    • The Legendary Beasts: Entei, Raikou, and Suicune
  37. 37
    Time-Based Events
  38. 38
    HM Item Cleanups
  39. 39
    Pokemon Trades
  40. 40
    Pokemon Gifts
  41. 41
    Item Listings
    • Medicinal Items
  42. 42
    Field Item
  43. 43
    Hold Items
  44. 44
    Vitamins and Other Stat Boosters
  45. 45
    In-Battle Stat Boosters
  46. 46
    Berries
  47. 47
    Pokeballs
  48. 48
    Evolution Items
  49. 49
    Apricorns
  50. 50
    Mail
  51. 51
    Misc. Items
  52. 52
    TMs and HMs
  53. 53
    Key Items
  54. 54
    Shop Info Compendium
  55. 55
    Pokemon Encounter Lists By Area
    • Overview and Area Quick-Jump
  56. 56
    Wild Pokemon Encounter Lists
  57. 57
    Trainer Info Compendium
    • Overview and Trainer Links
  58. 58
    Full Trainer Info List
  59. 59
    Pokemon Info Compendium
    • Pokemon Types, Base Stats, and Stat Exp.
  60. 60
    Pokemon Breeding Stats
  61. 61
    Miscellaneous Pokemon Stats
  62. 62
    Pokemon Evolution Conditions
  63. 63
    Wild Pokemon Hold Items
  64. 64
    Time Capsule Hold Items
  65. 65
    Pokemon Move Information
  66. 66
    Pokemon Type Affinities
  67. 67
    Pokemon HM Compatibility
  68. 68
    Game Mechanics
    • Time Reset Passcode Mechanics
  69. 69
    Stat Growth Calculation and Hidden Stats
  70. 70
    Stat Changes in Battle
  71. 71
    Damage Calculation
  72. 72
    Badge Damage Modifiers
  73. 73
    Accuracy Calculation
  74. 74
    Critical Hit Calculation
  75. 75
    Battle Fleeing Mechanics
  76. 76
    Pokemon Disobedience Mechanics
  77. 77
    EXP. Calculation and Growth
  78. 78
    Pokemon Capture Mechanics
  79. 79
    Pokemon Breeding Mechanics
  80. 80
    Special Move Mechanics
  81. 81
    Shiny Pokemon Mechanics
  82. 82
    Pokemon Gender Mechanics
  83. 83
    Unown Letter Mechanics
  84. 84
    3DS Virtual Console Transfer Mechanics
  85. 85
    Game RAM Addresses and Internal IDs
  86. 86
    Pokemon Learnsets
    • Overview and Quick Links
  87. 87
    Learnsets: Pokemon #001-#025
  88. 88
    Learnsets: Pokemon #026-#050
  89. 89
    Learnsets: Pokemon #051-#075
  90. 90
    Learnsets: Pokemon #076-#100
  91. 91
    Learnsets: Pokemon #101-#125
  92. 92
    Learnsets: Pokemon #126-#150
  93. 93
    Learnsets: Pokemon #151-#175
  94. 94
    Learnsets: Pokemon #176-#200
  95. 95
    Learnsets: Pokemon #201-#225
  96. 96
    Learnsets: Pokemon #226-#251
  97. 97
    Other Topics of Interest
    • Coin Case Glitch: Obtain Mew, Celebi, Other Pokemon and Easy Shinies!
  98. 98
    Guide Closing

Introduction

GamePokémon Gold & Silver Versions
ConsolesGameBoy Color & Nintendo 3DS Virtual Console
Guide TypeFAQ/Walkthrough
Guide AuthorsEevee-Trainer & _Cecilia_
File Versionv1.13
Time of Update12:49 PM 10/25/2017

Pokémon Gold Version and Pokémon Silver Version.

After the release of Pokémon Red and Green in Japan - later followed by Blue, and then by Blue and Red in the west, and even further expanded upon by Pokémon Yellow Version - the series saw a massive explosion in popularity. It was 1996 when the series started, and they had been in development for a whopping six years. Coming into being in 1996, hopes at Game Freak were probably dim. They weren't exactly a big or experienced game developer. The GameBoy was nearing the end of its life cycle, with the GameBoy Color just around the corner. Plus Pokémon - or Pocket Monsters as it was then known - relied strongly on a Japanese RPG style of play, even if it does technically belong better in the Trainer RPG category. Neither were particularly well-founded in the west: Final Fantasy and Dragon Waarior were making progress, admittedly, really setting up the foundation for the popularity of the JRPG, but the boom was still a year away, when Final Fantasy VII would be released. And in the east, JRPGs were becoming a very saturated genre, with many games still taking inspiration from the Dragon Quest format.

But despite this, the game released. Junichi Masuda's vision of a game that would recreate the joys of bug-collecting around his home in Japan, and a game that would encourage interactivity unlike any other game on the console between players, a true labor of love - even if the games really were rough around the edges in more ways than can be enumerated upon - released.

Against everything facing it, Pokémo

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