Learn how to use Utility like Smokes, Stuns, Molotovs, and Grenades effectively in PUBG: Battlegrounds, including sticky bomb mechanics.
Walkthrough
- 1Sticky Bomb: This throwable is likely exclusive to Karakin. It adheres to most surfaces and detonates after a set time, signaled by a vintage cell phone ringtone. On surfaces with visible bricks or floors, it can destroy these elements, opening new passages. In Karakin, bombing runs can destroy buildings within designated colored zones (possibly called the black zone), so be aware of the minimap (a small map displayed on your HUD (heads-up display — the on-screen icons showing health, ammo and the minimap), showing your immediate surroundings and nearby enemies) and listen for alarm sounds. On other maps, only wooden doors and window glass are destructible. Red zones also indicate bombing runs, but these do not destroy buildings, making them safe places to take shelter.
- 2C4: A newer addition with a large blast radius, detonating after a set time without any musical cue.
- 3Smokes: Used for soft cover, especially when reviving teammates, looting a care package, or needing protection while in a vulnerable position like a tree. Be aware that bullets can travel through smoke. They can also be used for deception by throwing them in one direction while moving in another, or to distract enemies. Smokes help in closing angles by blocking enemy sightlines, forcing them into predictable paths, and making it safer to push other areas. They can isolate groups of enemies by breaking the line of sight between them and their anchor support. In final circles, smokes provide soft cover, allowing safer movement and pushes as players are forced into closer proximity. Crossing smokes can be dangerous as they may obscure the player's crosshair placement (the point where your weapon is aimed on the HUD).
- 4Stuns (Flashbangs): Used to push enemies by temporarily blinding them, making them easier targets. They serve as a precaution when entering an area where enemies might be present, or when approaching cover like a rock in the open. Stuns can also slow down enemies pushing the player and can uniquely ignite gas trails.
- 5Molotovs (Mollys): Effective for blocking regions, preventing enemies from entering areas like corridors, as they will catch fire and potentially be knocked out or killed. They are also used to directly damage enemies by throwing them where they are suspected to be. Molotovs spread more effectively on wooden surfaces.
- 6Grenades (Nades or HE): Primarily used to kill enemies; if detonated close enough, they can knock or kill a target. 'Cooking' a grenade (holding it after activation to shorten its fuse time) allows for instant detonation upon reaching the enemy, giving them no time to react. Aiming higher is recommended for enemies at a distance or on higher ground. Grenades can also deafen nearby enemies, facilitating a push. An uncooked grenade can force enemies to change positions if thrown near them.
- 7Lobby Items: Apples, snowballs, and stones found in the Lobby appear to be cosmetic.
Tips
- Cook grenades by holding the throw button to reduce detonation time for instant kills.
- Use smokes to create temporary cover, distract enemies, or control sightlines.
- Flashbangs are effective for initiating pushes or as a precautionary measure before entering unknown areas.
- Molotovs are excellent for area denial and flushing out enemies from cover.
- Be mindful of the environment; sticky bombs can destroy specific surfaces on Karakin to create new paths.
- Pay attention to the minimap and audio cues, especially during bombing runs in Karakin.
- Wooden surfaces increase the spread of Molotovs.
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