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Part 70
Sleeping Dogs

Part 70

Complete walkthrough for Part 70 of Sleeping Dogs, covering the missions Cliffhanger, Helping Hand, and Last Man Standing, including collectibles and boss strategies.

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Complete walkthrough for Part 70 of Sleeping Dogs, covering the missions Cliffhanger, Helping Hand, and Last Man Standing, including collectibles and boss strategies.

Walkthrough:

  1. CLIFFHANGER
    • Your first tournament challenge.
    • Bust through the gate.
    • Take the first right turn next to the two dudes to find the sixth STATUE.
    • Follow the trail to the waypoint on the broken bridge.
    • Continue along the path on the other side.
    • Watch out for pop-up spike traps on this trail.
    • When you see a straight section of kerb on the left side of the path, you can drop down and pick up the seventh STATUE.
    • Keep heading along the obvious cliffside route to another gate/fight.
    • This is a free-for-all fight with Karl Chu as a mini-boss. Use the spikes and gongs for environment attacks. After depleting his health, follow up a counter with QTEs to defeat Karl.
    • After beating him, you'll be warped back to the main temple plaza.
  2. HELPING HAND
    • Your second tournament challenge.
    • Wander over to the waypoint where the second gate is now unlocked.
    • Follow a very similar rocky pathway to a beach.
    • Grab STATUE number eight from the east end of the beach.
    • Accept Little Fu's offer of some delicious tea.
    • It's a trap! Defeat the thugs that ambush you.
    • Continue along the route as you start tripping from the dodgy tea.
    • When you're about 90 metres from the next waypoint, you'll see one guy on the right side of the track - there's an area behind him with the next STATUE.
    • Defeat George in a cage-fight on the next beach. He's tough and requires various QTEs to evade his attacks. A barrage of attacks is effective.
    • Walk around the cage arena and check behind the big rocks at the east end of the beach for the tenth STATUE.
    • Go to the jetty waypoint and hop on the boat.
    • Drive along the coast to the next waypoint.
    • When you're about 70-80 metres from your objective, you should notice the next STATUE flashing on the beach to your right.
    • When you reach the waypoint, get out and pick the flowers you need.
    • The poison will be neutralized and you'll teleport back to the very first beach where the ferry docked.
  3. LAST MAN STANDING
    • Your third and final tournament challenge.
    • Go to the very top of the stairs and enter the temple arena.
    • Defeat several enemies in the large group.
    • The spiked ceiling now starts to descend ominously.
    • Defeat the remaining competitors before the spikes reach you. You can throw people into the big gear-wheels to slow the spikes, but you'll still have very little time. Use all three gears for insta-kills and time-saving, but wait fifteen seconds between uses. Larger opponents are

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