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Stage Walkthrough (16)
Sonic Adventure

Stage Walkthrough (16)

Your complete guide to Sonic Adventure's Hot Shelter stage! Learn how to evade Zero, navigate mirror hallways, and grab the balloon to finish the level.

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Your complete guide to Sonic Adventure's Hot Shelter stage! Learn how to evade Zero, navigate mirror hallways, and grab the balloon to finish the level.

Alright, let's get through this tricky Hot Shelter stage! It's all about speed and paying attention to your surroundings, especially with Zero on your tail.

Walkthrough
  1. 1
    Start to Checkpoint 1: As soon as you start, head down the steps and hit that button on the floor. Don't dawdle! Then, make your way around the pool and hit the other two buttons. This will open up the door near where you found the first button. Go through it and keep running down the path. You'll hit a hallway with mirrors for walls – just keep sprinting through it. Zero is right behind you, so don't slow down! Continue straight ahead until you reach the first checkpoint.
  2. 2
    Checkpoint 1 to Checkpoint 2: You'll find yourself in another hallway with mirror walls. Just keep running down this path, trying not to get too distracted by all the reflections. You'll soon enter a room with big white tiles on the floor and another mirror. Here's the trick: some of those tiles are actually trap doors! If you look into the mirror, you'll notice that the trap door tiles aren't visible. Use that to your advantage to avoid falling through. Once you've navigated the tile room, climb up the steps, head to the right, and jump over to the brick hallway. Keep going through here until you reach the second and final checkpoint.
  3. 3
    Checkpoint 2 to End: From the last checkpoint, head over to the gate. Go to the right and make your way around it. Now, just run up the incline and grab that balloon. Congratulations, you've finished the Hot Shelter stage!

Missions:

  • Mission C: Evade Zero and Grab the Balloon
  • Mission B: Collect 50 Rings and Grab the Balloon

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