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The King's Feast
Sunset Overdrive

The King's Feast

Follow our expert guide to successfully complete 'The King's Feast' mission in Sunset Overdrive. Master escort and defense objectives, defeat tough enemies, and claim your rewards!

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Follow our expert guide to successfully complete 'The King's Feast' mission in Sunset Overdrive. Master escort and defense objectives, defeat tough enemies, and claim your rewards!

Alright, so you've just finished chatting with Chandler at the Fargathia base. Time to head out and help him out with 'The King's Feast' mission. As soon as you step outside, you'll be joined by a bunch of LARPers who are surprisingly tough and basically invincible at this point. They're gonna help you clear out the streets, but remember, you're not invincible, so keep moving during fights!

You'll hit three enemy encounters on the way to your destination:

  1. First up: Regular OD enemies and a couple of Blowers. Nothing too crazy, just get in there and clear them out.
  2. Next: You'll run into a pair of Herkers. These guys are a bit tougher, but your LARP buddies will help a ton. Your best bet is to use the grind rails to zip around, kiting the Herkers while your pals get some free shots in. Or, you know, let your buddies tank 'em while you go to town with your weapons!
  3. Finally: It's an all-out brawl with a big group of regular OD and some Scabs. You can either hang back and let them soften each other up a bit, or just dive right into the fray. Your call!

After that last fight, keep following your new LARP friends until you reach a park. Chandler will give you the lowdown on what's next, so get ready to defend the area!

Part 2: Defence

This part is all about defending your allies in the park. It's kinda like those base defense sequences, but instead of traps, you've got catapults, and the enemy waves are way smaller. You'll see four catapults around the area, each aimed at one of the four enemy spawn points: The Forniburger, the Castle, the Power Plant, and the Boat Shed. The trick here is to listen to your allies – they'll tell you where the enemies are coming from. Then, hop on a catapult and blast 'em as they show up, before finishing off any survivors with your regular weapons.

First Round: You need to defend for 2 minutes. Enemies will come from:

  • Regular OD from the Power Plant
  • Regular OD from the Castle
  • Blowers and regular OD from the Forniburger
  • Regular OD from the Power Plant (again!)
  • Regular OD from the Boat House
  • A Spawner at the Power Plant

Once the timer's up, clear out any stragglers and meet back up with the Fargathians for a scene.

Second Round: This is pretty much the same as the first, but you'll need to hold out for 2 minutes and 30 seconds. The enemy patterns are:

  • Regular OD from the Boat House and regular OD and Blowers from the Power Plant.
  • Regular OD from the Castle.
  • Poppers, Gunkers and regular OD from the Forniburger.
  • Poppers, Gunkers and regular OD from the Boat House and Power Plant.
  • Poppers, Gunkers, Blowers and regular OD from the Forniburger.
  • A Herker from the Castle.
  • Regular OD, and Blowers from the Power Plant.

After this last defense, help the Fargathians finish off any remaining enemies. Then, it's off to the Castle to wrap things up with a chat and a scene to end the mission. You'll get $4,000, 5,000 Overcharge, and the Grind Cooker Trap for your troubles!

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