Complete walkthrough for Part 4 of Super Mario Sunshine, covering Episode 4: Red Coins of Windmill Village, Episode 5: Petey Piranha Strikes Back, and Episode 6: The Secret of the Dirty Lake.
Walkthrough
- 1Part 4 Introduction: Navigate moving platforms, a maze of moving blocks (recommend going left), and a path with moving cubes. Ride the cubes briefly before they push you off. Then, cross spinning stars, optionally using a backflip for a 1-Up.
- 2Episode 4: Red Coins of Windmill Village: Collect 8 red coins to spawn a Shine.
- Coin 1: On the lower tightrope between two houses.
- 3Coin 2: On the roof of the building to the right of the upper tightrope.
- 4Coin 3: On a white wall reached by walking along a rope above a windmill.
- 5Coin 4: Further along the same white wall.
- 6Coin 5: Even further along the white wall; jump over a charging Gusty to reach it.
- 7Coin 6: On the roof after crossing a rope with a red gear; avoid Gusties.
- 8Coin 7: Hover between two houses with windmill-like tops, grab the coin over the gap.
- 9Coin 8: Wall jump between towers on a building with two towers; the last coin is on the left tower's top.
- 10Episode 5: Petey Piranha Strikes Back: Go to Windmill Village, which is covered in goop. Reach a ledge by the cliff farthest from the start using backflips, wall jumps, and hovering, or by having a goop-covered Pianta throw you there. Climb the cliff. To wake Petey, use Poinks (pigs that attach to your nozzle) to hit him. Aim them by holding R to fill them and releasing R to launch. Hit Petey to start the boss fight. Stay on high ground (cliff or white wall) and spray Petey while he's not moving to make him fall. Avoid his twister attack, then damage him on the ground. Repeat this process twice more to get the Shine.
- 11Episode 6: The Secret of the Dirty Lake: The lake water is harmful, and lilypads rot if stood on too long. The goal is to reach the Cliff Spring Cave at the far end of the lake.
- Intended Route: Use the spray nozzle to propel your lilypad towards the cave. Jump between lilypads. Then, use logs and hover to reach the cave entrance. The Turbo Nozzle can be obtained here but is optional.
- 12Alternative Route: Go to the big windmill and hover to the logs from there.
- 13Cross flipping red and blue platforms.
- 14Get the 1-Up.
- 15Jump to a rotating cube; walk the opposite direction of its rotation.
- 16Cross to the next platform, possibly using a spin jump when the cube stops.
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