Discover all the Grade Shop benefits for New Game+ in Tales of Berseria Remastered. Learn what you can carry over and unlock to enhance your next playthrough.
The Grade Shop in Tales of Berseria Remastered allows players to spend Grade earned during gameplay to unlock various benefits for a New Game+ playthrough. These benefits range from carrying over existing data to unlocking new gameplay mechanics and bonuses.
Grade Shop Benefits:
- Carry Over Library — Inherit library data (Cost: 0 Grade)
- Carry Over Titles — Inherit titles and title levels (Cost: 50 Grade)
- Carry Over Shop Levels — Inherit shop levels (Cost: 100 Grade)
- Carry Over Equipment Proficency — Inherit equipment proficiency (Cost: 100 Grade)
- Carry Over Arte Use Count — Inherit arte use counts (Cost: 50 Grade)
- Carry Over Ventite — Inherit ventite (potentites that unlock game mechanics) (Cost: 100 Grade)
- Carry Over Glacite — Inherit glacite (potentites that add skills to equipment) (Cost: 100 Grade)
- Carry Over Acerite/Ignicite — Inherit ignicite and acerite (potentites affecting equipment drops and enhancements) (Cost: 100 Grade)
- Carry Over Cooking — Inherit recipes and cooking levels (Cost: 50 Grade)
- Carry Over Exploration — Inherit far seas expedition progress (Cost: 50 Grade)
- Carry Over Katz Spirits — Inherit the number of katz spirits (Cost: 50 Grade)
- Carry Over Tales Coins — Inherit the number of Tales Coins (Cost: 50 Grade)
- Carry Over Consumable Items — Inherit consumable items and materials (Cost: 600 Grade)
- Carry Over Special Items — Inherit the Bottomless Denore Bottle and Bottomless Inoph Bottle (Cost: 50 Grade)
- Carry Over Fashion Items — Inherit costumes, hairstyles, attachments, and geoboards (Cost: 50 Grade)
- Carry Over Herb Enhancements — Inherit stat boosts from herbs (Cost: 1000 Grade)
- Expand Item Capacity — Increases non-material consumable capacity from 15 to 30 (Cost: 500 Grade)
- Double Arte Learning Speed — Halves level requirements for learning artes (Cost: 500 Grade)
- Always Wandering — Doubles the chance of encountering wandering enemies (Cost: 250 Grade)
- Level Up Bonus — Adds level-up bonuses to all titles (Cost: 500 Grade)
- Character Changer — Regenerates 50% of BG used for Switch Blasts, halving their cost (Cost: 500 Grade)
- Half Experience — Experience earned is halved (Cost: 10 Grade)
- Double Experience — Doubles experience earned (Cost: 700 Grade)
- Triple Experience — Triples experience earned (Cost: 3000 Grade)
- Double Gald — Doubles Gald earned at the end of battle (Cost: 700 Grade)
- Enhanced Drops — Equipment dropped by enemies has a chance of being enhanced (Cost: 1300 Grade)
- Half-Price Enhancing — Halves Gald required to enhance equipment (Cost: 250 Grade)
- Double Grade — Doubles Grade earned at the end of battle (Cost: 1000 Grade)
- Max HP +1000 (1) — Increases maximum HP by 1000 (Cost: 500 Grade)
- Max HP +1000 (2) — Increases maximum HP by 1000 (Cost: 500 Grade)
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