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When does your Class Feat unlock?
Tiny Tina's Wonderlands

When does your Class Feat unlock?

Discover when your Class Feat unlocks in Tiny Tina's Wonderlands! Learn about Brr-Zerker, Clawbringer, Graveborn, Spellshot, Spore Warden, and Stabbomancer feats.

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Discover when your Class Feat unlocks in Tiny Tina's Wonderlands! Learn about Brr-Zerker, Clawbringer, Graveborn, Spellshot, Spore Warden, and Stabbomancer feats.

Hey there, Fatemaker! Wondering when you get to unleash your awesome Class Feat? It's actually a bit simpler than you might think – you get them right from the start, tied to your chosen class. No special unlock quest or level requirement needed. Let's break down what each one does:

Brr-Zerker Class Feat - Rage of the Ancients

Whenever you pop your Action Skill, you'll go into an Enraged state. This adds bonus Frost Damage to all your attacks, which is super handy for freezing your enemies. The best part? This Enrage timer won't tick down while your Action Skill is active. If you happen to enter Save Your Soul (you know, when you're downed), the Enrage effect ends. But hey, if you activate your Action Skill again while already Enraged, it actually restores some of that timer!

Clawbringer Class Feat - Wyvern Companion

As a Clawbringer, you're never alone! You've got a trusty Wyvern Companion flying around, helping you out by attacking enemies with its claws and fiery breath. And here's a cool bonus: any damage boosts you get also apply to your little dragon buddy, making it even more deadly.

Graveborn Class Feat - Demi-Lich Companion

The Graveborn gets a spooky pal, the Demi-Lich Companion. This floating buddy targets enemies from a distance, dishing out Dark Magic damage. What's really neat is that whenever you cast a Spell, your Demi-Lich will also cast a 'Hellish Blast' – a homing projectile of the same elemental type as your spell, which damages enemies when it hits. Just like the Wyvern, any damage increases you get will also boost your Demi-Lich's power.

Spellshot Class Feat - Spellweaving

For the Spellshot, it's all about stacking up those Spellweaving bonuses. Every time you cast a Spell or reload your weapon, you gain a stack, which amps up your Spell Damage. These stacks will slowly fade away after a few seconds, so keep those spells and reloads coming! If you're using a Repeating Spell, there's even a chance to get extra Spellweaving stacks with each cast.

Spore Warden Class Feat - Mushroom Companion

The Spore Warden gets a fungal friend – a Mushroom Companion that targets nearby enemies and deals Poison Damage. If you ping an enemy (usually by tapping the aim button without a target), your Mushroom Companion will lunge right at them, making for some focused poison attacks. And yup, you guessed it – any damage increases you get also apply to your mushroom buddy.

Stabbomancer Class Feat - Dirty Fighting

This one's pretty straightforward. The Stabbomancer's Class Feat, 'Dirty Fighting,' simply gives you a boost to your Critical Hit Chance. That's it! No complex mechanics, just more chances to land those devastating critical hits.

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