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Part 30
Battlefield 1

Part 30

Complete guide to Part 30 in Battlefield 1, covering weapon unlocks, kill challenges, and gadget usage for Assault and Medic classes. Learn strategies for the 12g Automatic, Gasser M1870, SMG08/18, MP18, Anti-Tank Grenade, Automatico M1918, Anti-Tank Mine, Fedorov Avtomat, Cei-Rigotti, and Selbstlader M1916.

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Complete guide to Part 30 in Battlefield 1, covering weapon unlocks, kill challenges, and gadget usage for Assault and Medic classes. Learn strategies for the 12g Automatic, Gasser M1870, SMG08/18, MP18, Anti-Tank Grenade, Automatico M1918, Anti-Tank Mine, Fedorov Avtomat, Cei-Rigotti, and Selbstlader M1916.

Walkthrough
  1. 1
    Get 50 kills with the 12g Automatic (Extended variant): Purchase for 200 warbonds at Assault rank 3. This shotgun has a semi-auto fire rate of 257 RPM and a 7-round capacity.
  2. 2
    Get 20 kills with the Gasser M1870: Purchase for 150 warbonds. This revolver fires up to three rounds per second with a two-hit kill potential up to 22 meters, but has a slow reload.
  3. 3
    Get 15 kills with the MP18 (Trench variant): Available by default. This SMG fires at 550 RPM and achieves a four-hit kill out to 12 meters.
  4. 4
    Get 10 kills with the Anti-Tank Grenade: Available by default. Use this gadget to get the killing blow on vehicles or supplement close-quarters combat.
  5. 5
    Destroy 5 tanks with the Anti-Tank Mine: Available by default. Mines are best used in narrow bottlenecks and can no longer be stacked or placed directly next to each other since the January 2018 update. The blast radius was reduced to 2 meters, but damage per mine was increased by 50%.
  6. 6
    Get 40 kills with the Cei-Rigotti (Trench variant): Purchase for 200 warbonds at Medic rank 1. This rifle fires at 299 RPM with a 10-round internal magazine and a three-hit kill potential up to 54 meters.
  7. 7
    Get 40 squad heals: Use the bandage pouch (default) or medical crate (60 warbonds) to heal squad mates.
  8. 8
    Get 50 kills with the Selbstlader M1916 (Optical variant): Purchase for 200 warbonds at Medic rank 3.

Weapon Details:

  • 12g Automatic (Extended): Trades fire-rate for damage, 7 shells.
  • Gasser M1870: 3 rounds/sec, 2-hit kill to 22m, slow reload.
  • SMG08/18 (Factory): Rebalanced in Feb 2018 to 770 RPM with high recoil, 80-round magazine but jams after 30 shots. Effective at short ranges.
  • MP18 (Trench): 550 RPM, 4-hit kill to 12m.
  • Anti-Tank Grenade: Gadget, useful for vehicle kills or close combat.
  • SMG08/18 (Optical): Optical sight, improved aimed accuracy, larger first-shot recoil multiplier.
  • Automatico M1918 (Trench): Purchase for 200 warbonds at Assault rank 1. 900 RPM, kills in under a quarter second at short range, 25-round magazine, high horizontal recoil, tighter hipfire than Factory model.
  • Anti-Tank Mine: Gadget, best used in bottlenecks, reduced blast radius (2m) and no stacking since Jan 2018 update, but damage increased by 50%.
  • Fedorov Avtomat (Trench): 450 RPM, 25-round magazine, good close-quarters DPS, lower damage (4-hit kill to 30m).
  • Cei-Rigotti (Trench): Purchase for 200 warbonds at Medic rank 1. 299 RPM, 10-round internal magazine, higher damage (3-hit kill to 54m), superior hipfire accuracy.
  • Fedorov Avtomat (Optical): Better aimed accuracy, inferior hipfire accuracy.
  • Selbstlader M1916 (Optical): Purchase for 200 warbonds at Medic rank 3.
Tips
  • The 12g Automatic (Extended) can achieve a one-hit kill (lower torso or upper arms) out to 8 meters, or (upper torso) out to 11 meters.
  • The Gasser M1870 is named after its designer and does not fire poison gas.
  • The SMG08/18 (Factory) is most effective at short ranges and for clearing trenches due to its high recoil.
  • Anti-Tank Grenades can be used to supplement close-quarters loadouts, especially indoors and in trench combat.
  • The Automatico M1918 (Trench) excels in short-range encounters, such as in the Cathedral of Light on the Tsaritsyn map.
  • Anti-Tank Mines are best hidden in craters, water, or dips, and can be effective on popular vehicle routes like the main road on Monte Grappa.
  • The Fedorov Avtomat is the closest thing to a modern assault rifle for the Medic class.
  • The Trench variants of weapons generally offer superior hipfire accuracy.

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