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Part 7
Battlefield 1

Part 7

Learn how to earn XP boosts and complete service assignments in Battlefield 1. Part 7 covers war stories and single-player trophies.

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Learn how to earn XP boosts and complete service assignments in Battlefield 1. Part 7 covers war stories and single-player trophies.

Dex entries (lore entries) are listed under Soldier > Codex.

If you track your progress carefully, you can activate a squad XP boost when you're just a few kills short of 500 and then get 50,000 XP instead. If you don't have a boost available, then stop using that particular gun until there's a squad you can join with an active boost.

Service Assignments

The Russian DLC (downloadable content — extra missions or items released after launch) patch in September 2017 added the service assignments, which are used to unlock the specialisations (perks) added in the same update. Each assignment in the first tier is worth between 30k and 50k XP.

Service Stars

If you stick to using the same gun, gadget, or vehicle, you'll get a service star and a 5,000 XP bonus each time you get another 100 kills with it.

Gadgets

Each class has gadgets which can be used to support your team-mates and earn you some XP at the same time. The Medic's heals, Support's ammo, and Scout's spotting flares are all pretty much essential choices.

Squad Actions

If you stay with your squad (the players marked green in the default colour scheme) - especially when playing as Medic or Support - you'll earn additional points from certain actions such as heals, revives, and ammo resupplies.

Vehicle Destroys and Multi-Kills

With the various bonuses for critical hits, vehicle destruction, kills, and multi-kills, you can make a good chunk of points off vehicle hunting, although sadly since the January 2018 patch you can no longer stack AT mines.

Planes, Trains and Automobiles

If you're good at using the tanks or planes, then they're a decent way to earn XP, but remember that spawning into a new vehicle as the driver gives you the Tanker or Pilot class instead of your selected infantry class. The Behemoths can be used to earn XP too, especially the armoured train, which gives a secure position from which to both cap flags and farm kills. Even the humble cars can be quite handy as you can use them to move between Conquest flags quickly, getting several caps in a short period of time.

Single-Player Trophies

A minimum of one campaign playthrough is required for trophy completion. You need to beat the game on Hard difficulty, and this is available from the start. The chapter select function allows you to replay chapters in order to find any outstanding collectibles or complete any challenges you skipped or missed.

You're free to decide how you want to play the game, though. You could play on Easy first to learn the missions and focus on collectibles, and then progress onto Hard, or you could do a playthrough on Normal, then do Hard, and then replay chapters on Easy to complete any remaining challenges.

If you're going for the platinum (or 100% completion on Xbox/PC), then you should have a good awareness of what you need to do for the single-player trophies. In general, you need to complete all the chapters of each story, find all the field manuals (collectibles), and complete the challenges on each mission to unlock all of the campaign's codex entries.

You also need to get a total of ten kills using melee and a further five kills using dynamite. In the chapter 'Breakdown' (in the first war story), you need to find a sword and get a kill with it, and in 'Young Men's Work' (in the fifth war story), you need to kill all three enemy officers using melee attacks.

See the Trophy Trail (see Section 06) for a complete summary of everything you need to accomplish in each individual chapter.

Some of the trophies and challenges are mutually exclusive, so you will need to use checkpoint (an auto-save point you restart from on death) restarts or chapter replays in order to get all of them. For example, the challenges require you to kill one of the officers in 'Young Men's Work' with a bolt-action rifle and another with a tank, whereas the trophy wants you to kill all three of them using melee.

War Story Completion

The single-player campaign consists of the short prologue 'Storm of Steel' and five self-contained "war stories," each comprised of multiple chapters. Every war story has one trophy for completing all the chapters within it. You can do this on any difficulty, but remember that you'll need to complete the campaign (all chapters) on Hard diff for 'The War to End All Wars' (trophy #27).

12 Friends in High Places [Bronze/10G]

  • "Complete Friends in High Places"
  • This is the second of five war stories in the campaign.

13 Nothing is Written* [Bronze/10G]

  • "Complete Nothing is Written"
  • This is the fifth of five war stories in the campaign.
  • *"Nothing is written" is a line spoken by the eponymous T.E. Lawrence (played by Peter O'Toole) in the 1962 movie epic (3½ hrs!) 'Lawrence of Arabia'.

14 Through Mud and Blood* [Bronze/10G]

  • "Complete Through Mud and Blood"
  • This is the first of five war stories in the campaign.
  • *The British Army's Royal Tank Regiment, originally founded as the Tank Corps in 1916, is the oldest tank unit in the world. Their regimental colours are brown, red, and green, which were later agreed to represent a typical armour operation: "From mud, through blood to the green fields beyond."

15 Avanti Savoia!* [Bronze/10G]

  • "Complete Avanti Savoia!"
  • This is the third of five war stories in the campaign.
  • *"Avanti Savoia!" was a battle-cry used by Italian troops. The royal house of Savoia originally ruled a small region (now Savoy in south-east France) but expanded over time until it reigned over the whole Kingdom of Italy from 1861 (after unification) to 1946 (with the formation of the republic).

16 The Runner* [Bronze/10G]

  • "Complete The Runner"
  • This is the fourth of five war stories in the campaign.
  • *Although radio, field telephon

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