Dying Light Ultimate Survivor skill at level 25 offers health boost, better camouflage, grappling hook, and shields. Learn about all 6th tier skills.
The Agility skill tree determines your fitness during travel in Harran and is crucial for progression, though it can be challenging to level up quickly.
1st Tier
- Dodge [Level 2]: Quickly shift to one side to dodge zombies. Reason to Get: You have no choice and have to get it.
- Slide [Level 3]: Allows you to get under small spaces without stopping to crouch. Reason to Get: This is quite useful but there aren’t many spaces like that in the game.
- Grapple [Level 3]: Use enemy movement against them, e.g., throw enemies to the side when they charge you. Reason to Get: You should get this instead of SLIDE; this is great to use when near spike traps so you don’t have to use a weapon or toss them off roofs.
- Health Regen [Level 5]: Regenerate health to a higher level with an increase of 10 points. Reason to Get: This will allow you to heal a bit faster than usual, making you survive some encounters with hordes.
- Leg Breaker [Level 6]: Break legs during the Slide, allowing you to combo up after to attack your enemy. Reason to Get: Not as useful as the DROPKICK since this does less than it and requires timing the attack.
- Brutal Grapple [Level 9]: Grappled enemies are left vulnerable. Reason to Get: Great if you are fighting a small group of enemies as this allows you to free up some space since they are on the ground for a little bit.
2nd Tier
- Dropkick [Level 4]: Run and jump with a deadly kick that sends zombies flying. Reason to Get: This attack is probably going to be the most fun for you to use; run and jump and then kick in the air, sending them flying and knocking them down.
- Vault [Level 4]: Use an enemy as a pole vault to reach greater heights. Reason to Get: This is the best skill in this tree; this is your best escape tool until you can get the GRAPPLING HOOK; you should get this right away.
- Drop Kick Bomb [Level 7]: Dropkicks deal triple damage. Reason to Get: Get this if you chose to get DROPKICK; this will make killing enemies a lot easier.
- Vault Stun [Level 8]: Stuns enemies you vault over for 5 seconds. Reason to Get: This will allow you to stun enemies for a short time, great when fighting a small amount of enemies as this will allow you to deal with the others while this enemy is stunned.
3rd Tier
- Freerunning Adapt [Level 5]: Run for longer and climb faster. Reason to Get: Get this right away as this will allow you to run longer and climb up things faster, which are essential to your survival in this game.
- Escape [Level 6]: Escape from biters faster. Reason to Get: This is quite useful if you remember to kick your zombie just when you’re about to get bit.
- Light Drop [Level 6]: Reduces the damage you take from falling from great heights. Reason to Get: Another skill that is quite useful when running around HARRAN but can be put off for another skill that is needed.
- Forward Roll [Level 10]: Perform a forward roll just when you’re about to fall down. Reason to Get: Useful when just running around the place as you will have to touch the ground eventually; this will allow you to get back up and running.
- Instant Escape [Level 9]: Break free from Biters faster. Reason to Get: This will allow you to escape from biters really fast, good to have if you’re good at dealing with hordes of zombies.
4th Tier
- Backlash [Level 7]: Use throwing weapons or the flashlight behind you while running away. Reason to Get: Not useful unless you like travelling around at night.
- Tackle [Level 10]: Nudge enemies out of the way while running. Reason to Get: A great way to pass hordes of zombies in your way without having to fight them.
- Ram [Level 11]: Tackles get increased damage. Reason to Get: This is a great way to damage enemies while using TACKLE, allowing you to finish them off more easily.
- Reversal [Level 14]: Escaping from Biters will stun them. Reason to Get: This will stun a biter when you escape from them, allowing you to finish them off easily.
5th Tier
- Freerunning Expert [Level 12]: Reduced tiredness from running and climbing. Reason to Get: Get this right away as this will allow you to run longer and climb up buildings faster.
- Tic Tac [Level 13]: Run up walls or other flat surfaces. Reason to Get: This is great if you need to get to a higher place on a building or using the GRAPPLING HOOK allows you reach a better vantage point.
- Health Regen 2 [Level 13]: Improves health regeneration considerably by 10 points. Reason to Get: This will help you survive a little longer during your travels in the game.
6th Tier
- Ultimate Runner [Level 24]: You don't get tired from running, climbing, or jumping.
- Ultimate Survivor [Level 25]: Additional health boost. Camouflage, grappling hook, and shields are more efficient. Reason to Get: You should get this when you reach 25 as all the skills will be increased a lot, allowing you to use them more often.
Survivor Skill Tree Progression Example:
- Level 2: Survival Starter Kit
- Level 3: Backpacker
- Level 4: Barter/Elemental Throwing Stars (Choose one, then focus on its subsequent skills: Barter leads to Haggle [Level 8] and Hard Bargain [Level 11]; Elemental Throwing Stars leads to DIY Grenade [Level 8] and Trap Bombs [Level 11])
- Level 5: Crafting Expertise
- Level 6: Master Backpacker
- Level 7: Lucky Repair
- Level 8: Haggle/DIY Grenades
- Level 9: Camouflage
- Level 10: Boosters
- Level 11: Hard Bargain/Trap Bombs
- Level 12: Grappling Hook
- Level 13: Camouflage Attack
- Level 14: Specialist
- Level 15: Craftsman
- Level 16: Barter/Elemental Throwing Stars (Acquire all three related skills based on your initial choice)
- Level 17: Haggle/DIY Grenades
- Level 18: Hard Bargain/Trap Bombs
- Level 19: Booster XL
- Level 20: Nimble Hands
- Level 21: Shield Mastery
- Level 22: Shield Crafting
- Level 23: Electric Fences
- Level 24: Exploding Cars
- Level 25: Ultimate Survivor
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