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8. Main Mission 6: The Pit						[008]
Dying Light

8. Main Mission 6: The Pit [008]

Follow this guide to complete 'The Pit' mission in Dying Light. Learn how to infiltrate Rais Compound, defeat the Demolisher, and escape.

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Follow this guide to complete 'The Pit' mission in Dying Light. Learn how to infiltrate Rais Compound, defeat the Demolisher, and escape.

Walkthrough
  1. 1
    Head to Rais Compound to rescue Dr. Zere. You cannot use the front entrance.
  2. 2
    Find a RED VAN crashed into the wall to the right of the compound.
  3. 3
    Scale the scaffolding next to the van to reach the roof. (If you have the Grappling Hook, you can grapple to the roof after finding the van, but only if you've found the van first).
  4. 4
    Once on the roof, jump right and eliminate the 3-4 enemies shooting from below. Look for ROPES to indicate climbing paths.
  5. 5
    On the roof, there are 4 enemies. Find the building with a HATCH on the right side to enter.
  6. 6
    Inside, use the ELEVATOR, but it's broken. Pry it open and descend. Pry again to exit the shaft.
  7. 7
    As you go down stairs, you'll encounter enemies. Keep moving forward, dealing with enemies in the hallway and those emerging from doors. Explore rooms for items.
  8. 8
    At the bottom, fight 2 enemies, with potentially 2-3 more joining.
  9. 9
    Enter the GARAGE. Be prepared for enemies with GUNS. If you don't have a gun, a room before the garage entrance has many.
  10. 10
    In the garage, 2 enemies with guns are to the right. Use cover and PROPANE TANKS to your advantage.
  11. 11
    Continue fighting through groups of 2-3 gun-wielding enemies, then another 2-3 near a VAN.
  12. 12
    Turn right and face 4-6 enemies.
  13. 13
    As you reach the exit, one enemy will suddenly appear.
  14. 14
    Reach the room with Zere and watch the SCENE.
  15. 15
    After awakening in the arena, you've lost all items. Pick up scattered weapons.
  16. 16
    Prioritize killing RUNNERS by getting onto the CONTAINERS and finding the REBAR.
  17. 17
    Once RUNNERS are cleared, kill the remaining BITERS.
  18. 18
    Grab PROPANE TANKS and toss them into the middle of the arena for the next fight.
  19. 19
    After clearing all zombies, a DEMOLISHER will appear. It has body armor and powerful attacks.
  20. 20
    Attack the Demolisher to break off its armor. Be cautious of its wide swings when attacking from behind and its CHARGE ATTACK.
  21. 21
    Dodge the CHARGE ATTACK and try to make it hit containers or pillars to stun it.
  22. 22
    If you take too long, you'll be gassed and RUNNERS will appear.
  23. 23
    Lure the Demolisher to charge into the PROPANE TANKS for massive damage, but stay clear of the large BLAST RADIUS.
  24. 24
    After defeating the Demolisher, watch the SCENE.
  25. 25
    Immediately start running for the exit. Do not fight the numerous enemies shooting at you.
  26. 26
    As you exit, your STAMINA will decrease as the antizin wears off. Keep running, avoiding BITERS.
  27. 27
    Wait until you talk to BRECKEN and lose STAMINA 2-3 times to become unconscious.
  28. 28
    You will awaken on the BARGE, saved by Brecken. Grab your items and weapons to proceed.
Tips
  • Use ROPES to find climbing paths.
  • Utilize PROPANE TANKS for area damage against enemies and the Demolisher.
  • Prioritize eliminating RUNNERS in the arena first.
  • The REBAR found on containers is a strong weapon against the arena enemies.
  • Dodge the Demolisher's CHARGE ATTACK and use environmental hazards to your advantage.

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