Complete the Blow Their Mine mission in far cry 5. Defend 4 gold crates from cultists for 4 minutes.
Walkthrough
- 1Begin the trek south to the Catamount Mines.
- 2Quietly take out all cultists. Use binoculars to tag them. Circle around and enter from the tracks near the Marksman.
- 3Sneak onto the tracks to the left of the Marksman, take out the cultist on patrol.
- 4Dispatch the Marksman.
- 5Follow the tracks into the building, hang a right, and take out the cultist coming down the stairs by hiding behind crates.
- 6Return and dispatch the other cultist on patrol.
- 7Cross the floorboards to the other side of the building and dispatch the cultist there.
- 8Sneak behind the remaining three cultists outside and take them out one at a time.
- 9Search for supplies and note where each of the 4 gold crates for explosives are located.
- 10If you have assigned two Guns for Hire, choose Grace and Nick.
- 11Place the final explosive.
- 12Defend the four explosives from waves of cultists for 4 minutes. Use canisters and rockets found around the mine, or an RPG-7 if you have one (one is near a bomb location inside the warehouse). Stay in the warehouse, using it for cover (press the cover button to crouch behind walls or objects) (press the cover button to crouch behind walls or objects), and only go to the bottom floor if absolutely necessary.
- 13If a cultist begins disarming a bomb, try to take them out, but do not sacrifice your life. You have a small window before they disarm.
- 14In the later stages, deal with helicopters. Use an RPG if available, or let Nick handle them while you stay within the building's confines.
- 15Once the 4-minute timer is up, dash out of the building at all costs towards the mine entrance. The bombs cannot be disarmed at this point.
- 16Once you reach the mine entrance and no enemies are present, the explosives will detonate, ending the mission.
Tips
- Scout from the safety of the hills before infiltrating.
- Consider assigning Grace and Nick as your Guns for Hire.
- Use environmental explosives like canisters and rockets to your advantage.
- If you have an RPG-7, use it to take out arriving vehicles.
- Remember that only one bomb needs to survive the assault.
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