Complete the Fall's End mission in far cry 5. Learn how to liberate the town, defeat 12 cultists, and find valuable loot like the RPG-7.
Walkthrough
- 1Make your way to Fall's End, located in the center of the Holland Valley region. Approach from the north fields to avoid a Cult Roadblock.
- 2Upon nearing the town, your objective will change to securing it from cultist occupation.
- 3Use binoculars to survey the area and identify all 12 hostiles, noting the cultist manning a mounted machine gun on the Spread Eagle bar rooftop.
- 4Begin your approach from the north end of town. Sneak around the large wooden building, keeping an eye out for a patrolling cultist.
- 5Wait for the patrol to pass, then ascend the ladder to the roof and eliminate the cultist with the marksman icon.
- 6Descend the ladder and wait for the patrol to pass again before eliminating the patrolling cultist.
- 7Head towards the white house with the white picket fence and eliminate the lone cultist at the edge of town.
- 8Proceed to the church. Approach from the south side, past the ladder.
- 9Crouch and move with your back against the wall to sneak past the cultist near the bus.
- 10Eliminate the cultist near the bus, then quickly dispatch the cultist by the church door once their back is turned.
- 11Head towards the back of the blue house on the west side of town.
- 12Go around the back of the red house, avoiding the patrolling cultist on the ground. Wait for them to face the wall near the ladder and eliminate them.
- 13Take the ladder up and eliminate the cultist on the roof.
- 14Descend the ladder and return to the blue house. Sneak behind the cultist looking at the truck.
- 15Eliminate the two remaining cultists who are assaulting a hostage, including the VIP.
- 16A plane will begin to assault the area. Dash to the roof where the mounted machine gun was and use it to shoot down the plane, liberating Fall's End.
Looting Fall's End:
- Inside the Spread Eagle bar: Cash register, Baseball Bat, Liquor, Clutch Nixon Map (reveals 8 Hope County missions).
- Across from the bar (General Store): Items for sale, Fishing: Bull Trout magazine (details Bull Trout fishing spots).
- Garage Office: Safe (requires Repair Torch Perk or Locksmith Perk) with cash, another cash register, note detailing Silo location.
- Garage: Unlocks vehicle shop, RPG-7 with Rocket ammo, lootable cabinet.
- House opposite the garage: Another RPG-7, ammo, safe, lootable Backpack, Oregano.
- Pastor's Church: M113 Shotgun, SMG-11, one more safe.
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