Explore the predefined races in Galactic Civilizations II, detailing their unique bonuses, starting techs, and strategic advantages. Learn how each race impacts gameplay.
This section details the predefined races available in Galactic Civilizations II, drawing information from the game's RaceConfig.xmp file. Each race possesses unique bonuses that influence their starting capabilities and strategic direction.
Section 6.6 - Predefined Races
Terran Alliance
- Alignment: 50
- Research: 10
- Trade: 25
- Morale: 10
- Diplomacy: 25
- Hit Points: 10
- Trade Routes: 1
- Logistics: 6
- Starting Techs: Xeno Communications, Hyper Drive, Xeno Engineering
Dregin Empire
- Alignment: 1
- Weapons: 20
- Morale: 25
- Military Production: 20
- Research: 10
- Hit Points: 10
- Soldiering: 20
- Logistics: 7
- Starting Techs: Galactic Warfare, Hyper Drive, Xeno Engineering, Stellar Cartography
Altarian Republic
- Alignment: 99
- Economics: 10
- Morale: 20
- Luck: 30
- Creativity: 30
- Logistics: 5
- Starting Techs: Xeno Communications, Hyper Drive, Xeno Engineering, Stellar Cartography
Acrean Empire
- Alignment: 50
- Morale: 20
- Social Production: 20
- Military Production: 20
- Hit Points: 10
- Soldiering: 10
- Logistics: 7
- Starting Techs: Galactic Warfare, Hyper Drive, Xeno Engineering, Xeno Communications, Xeno Economics, Stellar Cartography
Torian Confederation
- Alignment: 80
- Morale: 25
- Population Growth: 10
- Social Production: 20
- Trade: 10
- Sensors: 1
- Luck: 10
- Courage: 20
- Loyalty: 10
- Logistics: 6
- Starting Techs: Galactic Warfare, Hyper Drive, Xeno Engineering, Xeno Industrial Theory, Xeno Economics, Stellar Cartography
Yor Collective
- Alignment: 25
- Economics: 10
- Morale: 10
- Military Production: 20
- Soldiering: 20
- Loyalty: 100
- Logistics: 8
- Miniaturization: 25
- Starting Techs: Galactic Warfare, Hyper Drive, Xeno Engineering, Xeno Industrial Theory, Ion Drive, Xeno Economics, Stellar Cartography
Dominion of Korx
- Alignment: 1
- Economics: 15
- Trade: 25
- Soldiering: 10
- Trade Routes: 3
- Courage: 10
- Logistics: 6
- Starting Techs: Galactic Warfare, Hyper Drive, Xeno Engineering, Ion Drive, Stellary Cartography
Drath Legion
- Alignment: 75
- Economics: 10
- Defense: 50
- Military Production: 25
- Morale: 10
- Diplomacy: 25
- Espionage: 50
- Trade Routes: 1
- Loyalty: 10
- Logistics: 6
- Starting Techs: Galactic Warfare, Hyper Drive, Xeno Engineering, Xeno Industrial Theory, Ion Drive, Stellar Cartography
Thalan Empire
- Alignment: 50
- Population Growth: 20
- Social Production: 20
- Military Production: 20
- Research: 10
- Loyalty: 40
- Logistics: 6
- Miniaturization: 10
- Starting Techs: Hyper Drive, Xeno Engineering, Xeno Industrial Theory, Space Militarization, Xeno Economics, Stellar Cartography
Iconian Refuge
- Alignment: 90
- Economics: 10
- Research: 20
- Logistics: 7
- Starting Techs: Hyper Drive, Xeno Engineering, Starship Defenses, Xeno Economics, Armor Theory, Stellar Cartography
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